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Traditional Animation: The Art of Cel Animation Explained
Cel animation is a hand-painted, frame-by-frame technique that blends artistry and foundational animation principles, creating expressive and timeless storytelling.
November 17, 2024
Cinemagraphs in 3D: Unlocking New Dimensions with AI and Animation
This article explores how 3D artists can use AI tools to create compelling cinemagraphs by adding realistic motion, textures, models, and dynamic lighting, enhancing both creative flexibility and workflow efficiency.
November 16, 2024
Render Farm Software Updates Roundup: September - October 2024
Our September and October updates include Cinema4D 2025 support, 3ds Max enhancements, new Nvidia L40 GPU nodes, and updated rendering prices.
November 14, 2024
T-Pose: Significance, Use, and Modeling Insights
A T-pose is a standard pose with arms outstretched horizontally, crucial for character rigging as it ensures accurate joint placement and easier manipulation during animation.
November 12, 2024
Perlin Noise: Implementation, Procedural Generation, and Simplex Noise
Perlin noise is a foundational algorithm in CGI, widely used to create organic textures and naturalistic details like clouds, terrain, and fire by simulating randomness in a controlled, coherent way.
November 8, 2024
Experimental Animation: A Creative Journey
Experimental animation breaks from traditional storytelling, using abstract visuals and non-linear techniques to create a unique sensory experience.
November 7, 2024
Choosing a Blender Render Farm in 2025
In 2025, choose a Blender render farm that supports the latest builds, offers 24/7 expert help, handles custom plugins, manages dependencies well, and contributes to Blender’s development.
November 6, 2024
Is a Render Farm Worth It in 2024/2025?
Despite local advancements, render farms remain essential in 2024/2025 for complex, high-quality productions.
November 1, 2024
Getting Started with a 3ds Max Render Farm: A Beginner’s Guide
A 3ds Max render farm speeds up rendering by distributing tasks across multiple computers, handling complex scenes more efficiently than a single machine.
October 26, 2024
Blender Render Farm Comparison: SheepIt and GarageFarm.net for Every 3D Artist's Needs
Blender render farms like SheepIt and GarageFarm.net speed up rendering, with SheepIt being a free community option and GarageFarm.net offering professional-grade performance.
October 25, 2024
Choosing the Right Cinema 4D Render Farm
Selecting the right Cinema 4D render farm requires compatibility, suitable hardware, flexible pricing, fast turnaround, and strong support for efficient, high-quality results.
October 20, 2024
Choosing the Right Maya Render Farm: What You Need to Know
This guide will walk you through the key factors to consider when choosing a Maya render farm.
October 19, 2024
Why Blender is Perfect for Render Farms: The Power of a Blender Render Farm
Blender's flexibility, free access, and powerful tools make it an efficient, cost-effective solution for enhancing 3D workflows with render farms.
October 18, 2024
Understanding Onion Skinning in Animation
Onion skinning lets animators see multiple frames at once to create smoother motion.
October 13, 2024
Exploring Model Animation: Techniques and Technologies
Model animation refers to the process of bringing a 3D model to life by creating movement or "motion" within a scene.
October 12, 2024
Whiteboard Animation: What It Is and How to Create One
This article explains what whiteboard animation is and provides a guide for creating it, with techniques for 3D artists to mimic the effect using digital tools.
October 11, 2024
Limited Animation: What is it?
This article explains limited animation, its history, techniques, and how it benefits modern animators in terms of efficiency and creative storytelling.
October 6, 2024
Exploring Syncro-Vox: The Technique Behind Animated Talking Faces
Syncro-Vox overlays live-action mouths onto static characters, creating a unique and often humorous animation style.
October 5, 2024
Exploring Still Motion: The World of Stop-Motion Animation
The article explores stop-motion animation's unique aesthetic and its lasting impact on animated film.
October 1, 2024
Character Animation: Bringing Digital Characters to Life
Character animation brings digital characters to life through expressive movement and emotions, using techniques like timing and dynamics to create engaging, believable performances.
September 28, 2024
Exploring Creature Animation: Techniques and Tools
Creature animation brings lifelike creatures to life by blending real-world physics with imagination.
September 27, 2024
Follow Through and Overlapping Action in Animation
Follow-through and overlapping action enhance realism in animation by mimicking inertia and varied movement speeds, simulating weight and physical fluidity
September 21, 2024
CGI Animation: Transforming Visual Storytelling
CGI animation transformed storytelling by enabling the creation of lifelike characters and immersive worlds.
September 20, 2024
Exploring Inbetweening in Animation
Inbetweening is a key animation technique that ensures smooth motion between keyframes, essential for both traditional and 3D animation.
September 14, 2024
Smear Frames: Enhancing Motion in Animation
Smear frames stretch and distort characters or objects between poses in animation to convey rapid motion, creating fluidity and speed that enhances the viewer's experience.
September 13, 2024
Understanding the Rendering Pipeline: Essentials for Traditional and Real-Time Rendering
The rendering pipeline converts 3D data into a 2D image by processing geometry, lighting, and shading, with offline rendering prioritizing realism and real-time rendering focusing on speed.
September 13, 2024
Squash and Stretch: Bringing Life to Animation
Squash and stretch is an essential animation principle that adds realism and expressiveness to animation when done right.
September 7, 2024
Skeletal Animation: A Comprehensive Guide
Skeletal animation is essential for creating lifelike movements in modern media, and as technology advances, mastering it requires continuous learning and experimentation.
September 6, 2024
Render farm software updates roundup June - August 2024
Check out the features, fixes, and improvements to our render farm software released between June and August 2024.
September 2, 2024
Caustics: What They are and How to Render Them
Caustics are the striking light patterns created when light is focused through reflection or refraction by curved surfaces, adding realism and depth to 3D renders
August 31, 2024
Pixilation Animation: Definition, Techniques, and Examples
Pixilation animation is a stop-motion technique that uses live actors to create a surreal, jerky motion, popular in films and music videos. Learn all about it!
August 30, 2024
Maximizing Your Workflow with 3ds Max Render Farms: A Comprehensive Guide to Online Services
Maximize your 3ds Max workflow by using online render farms to efficiently reduce rendering times and costs.
August 27, 2024
Graphic Animation: Focus on Motion Graphics
Learn about Motion Graphics in this comprehensive guide to its origins, processes and applications.
August 22, 2024
Retopology: A Comprehensive Guide to 3D Model Optimization
Learn about Retopology- an essential skill for 3D production. Know when it is necessary, and how it can optimize and increase the quality of your renders.
August 21, 2024
Persistence of Vision Explained: What Is Persistence of Vision?
Persistence of vision is the optical phenomenon where the human eye retains an image for a fraction of a second after it's gone, creating the illusion of continuous motion in films and animations.
August 18, 2024
3D Render Farm Management for Indie Studios and Freelancers: A Comprehensive Guide
Learn how 3d render farms can help independent studios and freelancers, and the different approaches to suit various needs.
August 17, 2024
Is More Always Better? The Debate on Node Count in Render Farms
More nodes in render farms can boost processing power but also lead to diminishing returns, higher costs, and network issues. Explore the critical factors that ensure a dependable render farm.
August 17, 2024
Previsualization in Film and Media
Previsualization in media serves as a crucial tool for visualizing and refining complex scenes before the final production phase, enhancing both creativity and efficiency.
August 9, 2024
Walk Cycle: Easy Steps to Animate Walking Animation for Beginners
Learn about walk cycles- what they're for, how they're made, and how they can help you improve as a 3d Animator.
August 8, 2024
AI in Autodesk Maya: What’s To Come
Autodesk's Maya is integrating advanced AI tools, promising enhancement to 3D content creation efficiency and creativity.
August 5, 2024
Computer Animation: The Digital Revolution in Storytelling
Computer animation has revolutionized storytelling by evolving, transforming the way narratives are created and experienced across various media.
July 31, 2024
Rubber Hose Animation: The Classic Technique That Defined an Era
Rubber hose animation is a landmark animation technique that has continued to influence media throughout the ages. Learn more in this article!
July 26, 2024
Keyframes: Unleashing the Power of Animation
Keyframes are essential elements in animation, serving as the building blocks for creating smooth and compelling animated sequences across various media.
July 25, 2024
Rotoscoping Animation: A Comprehensive Guide
Rotoscoping bridges live-action and animation, creating lifelike movement and providing various possibilities for VFX and aesthetics.
July 19, 2024
Motion Blur: What It Is and How It Affects Visuals
Motion Blur is an effect widely used across many visual media. Learn more about it and how it can enhance your images in this article!
July 17, 2024
Cel Shading: A Comprehensive Guide
Learn about the origins of Cel Shading and its applications in various fields of 3d animation.
July 15, 2024
Substance 3d Painter: Revolutionizing 3D Textures and Assets
Learn why Adobe Substance 3d Painter is a staple among 3d artists of all stripes in this overview.
July 12, 2024
Preflight Checklists in Render Farm Services: Ensuring Seamless Project Uploads
Learn about the crucial checks and considerations made by both artists and render farm services before projects are uploaded to the cloud.
July 6, 2024
Why Render Farms Render Frames Instead of Videos: A Detailed Exploration of Animation Rendering Strategies
Render farms prefer rendering frames individually instead of complete videos due to modularity, error isolation, and flexibility in post-production.
June 29, 2024
Who Invented 3D Modeling: A History of Pioneering Technologies
The evolution of 3D modeling, shaped by many pioneers and innovations, has transformed industries by bridging virtual imagination and tangible reality.
June 25, 2024
Understanding the Difference Between CG and CGI
This article explores the definitions, evolution, and applications of Computer Graphics (CG) and Computer-Generated Imagery (CGI) in the digital visual arts.
June 21, 2024
Understanding Topology in 3D Modeling
Understanding topology is crucial for 3D artists to create efficient, versatile, and visually stunning models by ensuring smooth surface transitions, proper edge flow, and predictable deformations.
June 19, 2024
Volume VFX: Innovations in Virtual Production Technology
Volume VFX integrates physical sets with dynamic LED screens and real-time computer-generated environments, enhancing visual fidelity and production efficiency.
June 16, 2024
A History of Resolution in Games and Film, and the Role of Render Farms
Discover the humble beginnings of image resolution and how render farm technology facilitates the CG quality we enjoy today.
June 14, 2024
AI Video and Its Impact on 3D Animation, Rendering and Render farms
Ai Video Generation- a boon or bane for 3d animation? Learn about the possibilities for both in this article.
June 7, 2024
Using a Render Farm: Not Complicated (anymore)!
This article explains how modern render farms have evolved to become user-friendly and efficient, making them accessible to 3D artists at all skill levels.
June 6, 2024
Render farm software updates roundup March - May 2024
Check out the features, fixes, and improvements to our render farm software released between March and May 2024.
June 5, 2024
CPU and GPU Rendering: Which Delivers Better Results for Your 3D Projects?
This article explores the strengths and optimal use cases of CPU and GPU rendering in 3D projects, and when to choose each for speed, accuracy, and efficiency.
June 1, 2024
The Art of Baking and its use in a Render Farm
Baking in 3D rendering optimizes render farm efficiency and ensures consistency by pre-computing dynamic elements like textures and lighting.
May 31, 2024
Exploring the Art of Character Design at Pixar Animation Studios
Pixar Animation Studios excels in creating memorable, emotionally resonant characters through a blend of artistic creativity, storytelling, and advanced technology.
May 25, 2024
NVIDIA Face Generator: Redefining AI-Generated Human Faces
NVIDIA's Face Generator is poised to transform entertainment and virtual avatars while raising ethical and privacy concerns.
May 21, 2024
Mastering the Creation of Hyper Realistic 3D Characters: A Comprehensive Guide
Learn about the creation of hyper-realistic characters and the crucial workflows for achieving photoreal characters.
May 17, 2024
Cinebench: Benchmark Your CPU and GPU Performance with Ease
Learn about Cinebench, and its usefulness in assessing your hardware capabilities and needs.
May 16, 2024
How to Render Animation in 3ds Max: Step-by-Step Guide
This guide explores the detailed process of rendering animations in 3ds Max, highlighting preparation, optimization, and the use of various tools to achieve visually stunning final outputs.
May 13, 2024
How to Render Animation in Maya: A Comprehensive Guide
Get an overview of essential considerations for rendering animation in Maya in this guide!
May 10, 2024
15 Animation Trends to Watch in 2024: Key Insights
Learn about the hottest animation trends from various media in 2024!
May 4, 2024
How to Render Animation in Blender: A Comprehensive Guide
This article provides a comprehensive overview of important considerations for rendering animations in Blender
May 3, 2024
Autodesk's 3ds Max vs Maya: Comprehensive Comparison Guide
This guide compares 3ds Max and Maya, detailing their strengths to help users choose the right software for their 3D projects.
April 26, 2024
Benefits of 3D Rendering: A Comprehensive Overview
This article discusses the extensive benefits of 3D rendering, highlighting its ability to improve visualization across various industries.
April 25, 2024
Render Farm Services and South Korea’s 3D CG Industry
South Korea's 3D computer graphics (CG) industry is swiftly evolving, thanks in part to the strategic adoption of international third-party render farm services.
April 20, 2024
Project File Structures for Render Farm Use
Effective management and organization of project files are crucial for efficient and cost-effective use of online render farms in 3D rendering processes.
April 18, 2024
On Queue: Mastering the Render Farm Line-Up
Learn the mechanics of the render farm queue and how it can be used to your advantage.
April 11, 2024
Cycles for the in-house or third-party render farm
Blender's Cycles render engine emerges as a top choice for freelancers and small studios, offering a powerful, flexible, and cost-effective solution for both in-house and third-party render farms.
April 3, 2024
The Wonder of 'Panchita' : Unsaid Studios, and Our Render Farm
"Panchita" is an animated short by Unsaid Studios that combines storytelling and technology to support the charity Techo, illustrating a girl's dance journey. With the help of our render farm, the project succeeded through global collaboration, emphasizing the power of animation in social advocacy.
March 31, 2024
Redshift: Biased Rendering
Learn about the advantages of biased rendering as exhibited by Maxon's Redshift Render Engine.
March 30, 2024
ZBrush and Cinema 4D integration
This article explores the seamless integration between ZBrush and Cinema 4D, offering artists unparalleled flexibility and efficiency in bringing their creative visions to life.
March 22, 2024
The render farm for NPR: Beyond photorealistic 3D rendering
Render farms transcend photorealistic imagery, empowering artists with the computational power to explore diverse creative realms in non-photorealistic rendering.
March 20, 2024
Maya's rigging and animation features
An overview of Key features that set Maya apart in 3D rigging and animation.
March 19, 2024
Why not all studios use an online render farm
This article explores the reasons some studios opt not to use online render farms and how render farm services are addressing their reservations
March 15, 2024
The render farm in scientific visualization
This article explores the role of render farm setups in the various fields of Scientific Visualization.
March 13, 2024
System administrators: The backbone of a render farm
This article explores the multifaceted role of SysAdmins within the framework of online render farm services
March 11, 2024
3ds Max vs Maya: Fields of industry & render farm compatibility
A comparison between Autodesk's two premiere 3D Software - where they are used in the field and their compatibility with render farms.
March 8, 2024
Render farm software updates roundup January - February 2024
Check out the features, fixes, and improvements to our render farm software released between January and February 2024.
March 7, 2024
Odd ones out: Less mainstream DCC support in render farms
The article discusses the challenges and strategies for securing render farm support for less mainstream digital content creation (DCC) tools
March 7, 2024
The keystone of efficiency: Online render farm automation
Automation in online render farms, driven by developers, is crucial in facilitating faster job completion and optimizing every aspect of a render farm.
February 29, 2024
The vital role of pre-visualization and render farms
Pre-visualization streamlines 3D animation projects by enhancing creative decisions, solving technical issues early, and optimizing render farm use for efficiency and quality.
February 27, 2024
Render wranglers: The unsung heroes behind the scenes
Learn about wranglers: the unsung heroes of render farm services.
February 23, 2024
The render farm landscape: In-house versus online
The article discusses the trade-offs between using in-house versus online render farms for 3D rendering, focusing on control, security, and cost.
February 21, 2024
Making sense of the Maze: Dependencies in render farms
Managing and relinking dependencies is crucial for seamless transitions from local setups to online render farms in 3D rendering projects.
February 21, 2024
Render farms: Sidestepping opportunity cost in 3D production
Online render farms significantly reduce opportunity costs in 3D production, so artists and studios can focus on core creative tasks rather than rendering logistics.
February 14, 2024
Harnessing parallelism: Render farms and 3D production
The article discusses how the principle of parallelism, particularly through render farms, significantly enhances 3D graphics rendering and overall production efficiency.
February 12, 2024
Integrating 3D with live footage in Cinema 4D: Workflows and applications in content creation
This article covers some of the common workflows in C4D for integrating CG with live-action footage.
February 7, 2024
Render farm testing methods for quality and efficiency
This article delves into crucial testing methods recommended by render farm experts
February 6, 2024
3ds Max vs Cinema 4D: A comprehensive comparison
The article provides an in-depth comparison between 3ds Max and Cinema 4D to help artists choose the most suitable software for their 3D modeling and animation needs.
February 5, 2024
Online Render Farm Priorities: A Comprehensive Guide
This article provides an in-depth guide on how online render farms use a priority system to manage rendering tasks, explaining different priority levels and how they impact project cost, efficiency, and success.
January 30, 2024
Render farm efficiency: The strategic use of samples in 3D rendering
The article explains the strategic use of samples in 3D rendering, emphasizing their impact on image quality, rendering time, and cost, especially when using render farms.
January 26, 2024
How to transfer Cinema 4D models to Blender
Transferring 3D models can be frustrating, but the right know-how can enable artists to quickly move 3D data between Cinema 4D and Blender with ease.
January 24, 2024
How to Ethically Harness Online Render Farms for Free
This comprehensive guide explores various ethical ways for independent artists and small studios to access free render farm credits and services
January 23, 2024
Render Farm + Generalists: A Dream Team in Digital Age
This article explores the synergistic relationship between 3D Generalists and online render farm services.
January 18, 2024
GF Render Farm Rundowns for 3d Artists: Drivers
This article explores the benefits of using drivers in 3D software for animation projects, and provides considerations for using drivers on a render farm.
January 15, 2024
"Panchita!" With Doug Bello of UNSAID Studio
"Panchita!" With Doug Bello of UNSAID Studio
Join us for an enlightening episode with Doug Bello, co-founder of Unsaid Studios, as we dive into the making of "Panchita".
April 5, 2024
Jasmine Katatikarn | Illuminating a Career in 3D Animation
Jasmine Katatikarn | Illuminating a Career in 3D Animation
In this bonus CG Talks episode, Marco engages in an insightful conversation with Jasmine Katatikarn, co-founder of the Academy of Animated Art and a seasoned senior lighting artist.
September 28, 2023
S4E29 | Gleb Alexandrov and Aidy Burrows - All I want for Christmas is Blender 2/2
S4E29 | Gleb Alexandrov and Aidy Burrows - All I want for Christmas is Blender 2/2
We have two guests : Gleb Alexandrov and Aidy Burrows who run a Blender tutorials platform creativeshrimp.com together. This time we let ourselves loose on being Blender nerds and talked about the Blender Conference 2022 experience in Amsterdam.
December 27, 2022
S4E28 | Gleb Alexandrov and Aidy Burrows -The secret creative life of shrimps 1/2
S4E28 | Gleb Alexandrov and Aidy Burrows -The secret creative life of shrimps 1/2
This is a very special episode of CG Talks as we have two guests : Gleb Alexandrov and Aidy Burrows who run a Blender tutorials platform creativeshrimp.com together.
December 22, 2022
S4E27 | Kay John Yim - Effective CG artist's toolbox 2/2
S4E27 | Kay John Yim - Effective CG artist's toolbox 2/2
Second part of our conversation with Kay John Yim. We talk about the softwares and workflows he uses to create the stunning and very detailed architecture environments in his artworks.
December 11, 2022
S4E26 | Kay John Yim - Architect’s romance with CGI art 1/2
S4E26 | Kay John Yim - Architect’s romance with CGI art 1/2
In this episode we are privileged and excited to talk with Kay John Yim - an architect by day and CG artist by night as he describes himself.
November 30, 2022
S4E25 | Grant Osborne - The 4th dimension of design 2/2
S4E25 | Grant Osborne - The 4th dimension of design 2/2
This time we discuss the latest online 3d challenge run by the famous Clinton Jones aka. Pwnisher called ‘Moving Meditations’. Both Grant and DJ participated in the challenge and submitted their animations.
October 21, 2022
S4E24 | Grant Osborne - The 4th dimension of design 1/2
S4E24 | Grant Osborne - The 4th dimension of design 1/2
This is the first part of a conversation with Grant Osborne - 3d generalist, motion designer. DJ and Grant talk about getting into 3D and experiences with design softwares including After Effects, Cinema 4D and Houdini.
October 6, 2022
S4E23 | Federico Biancullo - Jack of all trades master of The Big Picture 3/3
S4E23 | Federico Biancullo - Jack of all trades master of The Big Picture 3/3
This is the third and last part of the interview with Federico Biancullo - Archviz artist, founder and creative director of The Big Picture - an archviz studio.
August 18, 2022
S4E22 | Federico Biancullo - What's the (selling) point of architectural visualization? 2/3
S4E22 | Federico Biancullo - What's the (selling) point of architectural visualization? 2/3
This is the second part of CG Talks conversation with Federico Biancullo - Archviz artist, founder, and creative director of The Big Picture.
August 15, 2022
S4E21 | Federico Biancullo - About mental health and hygiene in archviz 1/3
S4E21 | Federico Biancullo - About mental health and hygiene in archviz 1/3
This is the first part of CG Talks conversation with Federico Biancullo - Archviz artist, founder, and creative director of The Big Picture
August 8, 2022
S4E19 | Zacharias Reinhardt - Small steps make big success 3/3
S4E19 | Zacharias Reinhardt - Small steps make big success 3/3
We asked Zach to recall his first tutorial and reflect on all that he has learned through the years that made him one of the most successful Blender tutors around.
July 6, 2022
S4E18 | Zacharias Reinhardt - The quest for the tutorial's Holy Grail 2/3
S4E18 | Zacharias Reinhardt - The quest for the tutorial's Holy Grail 2/3
We asked Zach to recall his first tutorial and reflect on all that he has learned through the years that made him one of the most successful Blender tutors around.
July 3, 2022
S4E17 | Zacharias Reinhardt - 3D as a career boosting hobby 1/3
S4E17 | Zacharias Reinhardt - 3D as a career boosting hobby 1/3
Zacharias Reinhardt - a 3d Artist, tutor, YouTuber, entrepreneur and founder of CG Boost, an educational platform for 3d artists that want to boost their Blender 3d skills.
June 30, 2022
S4E20 | Lucian Raicovitan - The road to the CGI industry powerhouse 1/1
S4E20 | Lucian Raicovitan - The road to the CGI industry powerhouse 1/1
Lucian Racovitan - an Architect turned Archviz artist who has plied his architectural chops for a decade across the globe before he shifted to 3D visualization full-time.
July 9, 2022
S4E16 | Lucas Bazyluk - A runner's quick guide to better management 3/3
S4E16 | Lucas Bazyluk - A runner's quick guide to better management 3/3
In this convo, we went a bit outside professional life and the CGI Industry to talk about running (and it is not running scripts or animating run-cycles).
May 28, 2022
S4E15 | Lucas Bazyluk - Enter the CGI dragon or how I got involved in cloud rendering 2/3
S4E15 | Lucas Bazyluk - Enter the CGI dragon or how I got involved in cloud rendering 2/3
What does translation have to do with render farms and 3d CGI? It might not be obvious at first glance where your skills may get you.
May 25, 2022
S4E14 | Lucas Bazyluk - An unexpected journey to the world of web design 1/3
S4E14 | Lucas Bazyluk - An unexpected journey to the world of web design 1/3
This time, DJ talked with Lucas Bazyluk - Director of Operations at GarageFarm.NET about his unexpected journey into the world of web design.
May 23, 2022
S4E13 | Fabio Palvelli - Do your thing and don't be afraid to fail 2/2
S4E13 | Fabio Palvelli - Do your thing and don't be afraid to fail 2/2
In this part we focus on Fabio’s art and his personal goals and experiences. Fabio talks about his love of color and his spark to create art for joy.
May 12, 2022
S4E12 | Fabio Palvelli - NFTs - Digital art's future or the biggest scam of the century? 1/2
S4E12 | Fabio Palvelli - NFTs - Digital art's future or the biggest scam of the century? 1/2
In this episode of CG Talks DJ is proud to interview Fabio Palvelli - a 3D artist, business consultant and YouTuber, Founder of the famous D2 Conference.
May 10, 2022
S4E11 | Brian Kouhi - Bender vs Maya as animation industry deathmatch 4/4
S4E11 | Brian Kouhi - Bender vs Maya as animation industry deathmatch 4/4
In the fourth and last part of this interview we dive into the ever-hot topic of 3d software comparisons.
May 6, 2022
S4E10 | Brian Kouhi - Blending art and business 3/4
S4E10 | Brian Kouhi - Blending art and business 3/4
In this part we talk about business…and art too. Are art and business worlds apart or can you blend them seamlessly into your life? Brian Kouhi seems to be a living proof you can.
May 6, 2022
S4E9 | Brian Kouhi - Learning to animate (the least painful way) 2/4
S4E9 | Brian Kouhi - Learning to animate (the least painful way) 2/4
This is the second part of CG Talks with Bian Kouhi - Toronto based animator who has been working on big titles like “Maya and theThree” or “Paw Patrol”.
May 4, 2022
S4E8 | Brian Kouhi - How to start an animation career? 1/4
S4E8 | Brian Kouhi - How to start an animation career? 1/4
The first part is dedicated to Brian Kouhi’s story of jumping into the animationindustry, getting education and the lessons he learned back then.
April 29, 2022
S4E7 | Louis du Mont - Around VR & Metaverse 4/4
S4E7 | Louis du Mont - Around VR & Metaverse 4/4
This episode of CG Talks Podcast is a continuation of the interview with Louis du Mont. Louis is also a YouTube tutorials creator who shares his Blender knowledge on his channel. The podcast is hosted by D.J. and Amiel.
March 30, 2022
S4E6 | Louis du Mont - Born to sculpt 3/4
S4E6 | Louis du Mont - Born to sculpt 3/4
This episode of CG Talks Podcast is a continuation of the interview with Louis du Mont. Louis is also a YouTube tutorials creator who shares his Blender knowledge on his channel. The podcast is hosted by D.J. and Amiel
March 27, 2022
S4E5 | Louis du Mont - 3D tools that matter 2/4
S4E5 | Louis du Mont - 3D tools that matter 2/4
In this episode of CG Talks Podcast we continue the interview with Louis du Mont (3d artist, director and founder of a small animation studio ‘Weareformation’ based in London).
March 25, 2022
S4E4 | Louis du Mont - Forming an indie 3d studio 1/4
S4E4 | Louis du Mont - Forming an indie 3d studio 1/4
This is the first part of a 4 part interview hosted by D.J. and Amiel (both passionate Blender users). We start with Louis du Mont’s origin story.
March 22, 2022
S4E3 | Gordon Neill - Pandemic games, A.I.+ Art inspirations and experiencing real life 3/3
S4E3 | Gordon Neill - Pandemic games, A.I.+ Art inspirations and experiencing real life 3/3
This last part of CG Talk's interview with Gordon Neill (host of Digital Artcast) revolves around AI, the pandemic...
March 7, 2022
S4E2 | Gordon Neill - Let's talk about art 2/3
S4E2 | Gordon Neill - Let's talk about art 2/3
In this second part of the conversation, we focused specifically on the game development industry and how Neill got to work as an artist for games.
March 4, 2022
S4E1 | Gordon Neill - Digital Artcast's guide to working in gamedev 1/3
S4E1 | Gordon Neill - Digital Artcast's guide to working in gamedev 1/3
In this episode of the CG Talks Podcast (where we talk about Computer Graphics) we are thrilled to interview Gordon Neil, host of the Digital Artcast podcast.
March 2, 2022
Episode 13: From MMORPG games player to AAA visual storyteller - interview with digital artist Mathias Zamecki
Episode 13: From MMORPG games player to AAA visual storyteller - interview with digital artist Mathias Zamecki
In this episode of our CG Talks Podcast we are honored to interview Matihas Zamęcki...
November 1, 2021
Episode 12: How to get rich and famous making animation, or die trying - VIVIX Studio
Episode 12: How to get rich and famous making animation, or die trying - VIVIX Studio
How can you build a company, find financing and make your big dream..
October 10, 2021
Episode 11: How to learn Blender - Michael Bridges from Canopy Games
Episode 11: How to learn Blender - Michael Bridges from Canopy Games
What is the best way to learn Blender and 3d graphics?
September 5, 2021
Episode 10: Deepmotion - future of motion capture
Episode 10: Deepmotion - future of motion capture
In this episode of CG Talks - the podcast where CG guys talk about Computer Graphics
July 22, 2021
Episode 9: Substance of texturing - interview with Amiel Goco
Episode 9: Substance of texturing - interview with Amiel Goco
In this episode of CG Talks DJ and Andrew interview Amiel,
July 3, 2021
Episode 8: Buy 'em all - Epic acquires Artstation
Episode 8: Buy 'em all - Epic acquires Artstation
In this episode, Marco, Amiel, and DJ are discussing the ins and outs of the latest Epic Games
June 15, 2021
Episode 7: Unreal Engine 5 Early Access
Episode 7: Unreal Engine 5 Early Access
In this episode, DJ, Andrew, and Amiel talk about Unreal Engine 5
June 12, 2021
Episode 6: Old and new generations in the 3d industry
Episode 6: Old and new generations in the 3d industry
In this special episode, DJ introduces Amiel - our young and talented content creator
May 12, 2021
Episode 5: Your favourite part of the 3D workflow is...?
Episode 5: Your favourite part of the 3D workflow is...?
In this episode of CG Talks DJ and Marco discuss the stuff they enjoy most in the whole 3d workflow.
April 17, 2021
Episode 6. Assing around about assets and other things
Episode 6. Assing around about assets and other things
The future that awaits us after the pandemic, how assets are essential to an efficient 3d workflow.
July 6, 2020
Episode 4: Spiders heavier than paint - interview with Vaughan Ling | Heavypoly
Episode 4: Spiders heavier than paint - interview with Vaughan Ling | Heavypoly
In this episode of CG Talks - the podcast where CG guys talk about CG, we are privileged to chat with Vaughan Ling
March 26, 2021
Episode 3: Fringes of CG
Episode 3: Fringes of CG
In the far reaches of the CG animation world, beyond the reach of mainstream pop culture
March 3, 2021
Episode 2: February updates
Episode 2: February updates
In this episode, DJ, Marco, and Andrew are discussing happenings that took place around January 2021...
February 23, 2021
Episode 1: What to expect of 2021 in CG
Episode 1: What to expect of 2021 in CG
In this episode, Andrew(aka Michal), Dj, and Marco look at some..
February 9, 2021
Episode 12: 2020 summary - the craziest year in 3d
Episode 12: 2020 summary - the craziest year in 3d
In the latest episode in the 2nd season of CG talks, DJ, Marco, and Michał summarize all events in the CG industry
January 1, 2021
Episode 11: What is shading and how to nail it?
Episode 11: What is shading and how to nail it?
In this episode, DJ, Andrew, and Marco talk about shading
December 28, 2020
Episode 10: November updates
Episode 10: November updates
With this crazy year coming to an end, it was a real surprise to see so many mind-blowing releases and updates
December 16, 2020
Episode 9: Nodevember procedural magic with Erindale.xyz
Episode 9: Nodevember procedural magic with Erindale.xyz
In this episode of CG Talks, Marco, DJ and Michal sit down with Erin Woodford
November 27, 2020
Episode 8: October updates
Episode 8: October updates
In this episode, DJ, Marco and Andrew are discussing about happenings which took place in October
November 19, 2020
Episode 7: A living with Blender - interview with Sayan Mondal
Episode 7: A living with Blender - interview with Sayan Mondal
This episode of CG talks - the podcast where CG artists talk about computer graphics is very special.
November 3, 2020
Episode 6: Why and how to optimize your scenes?
Episode 6: Why and how to optimize your scenes?
In this episode, Andrew, DJ, and Marco talk about how optimizing your 3d scene can save your sanity
November 3, 2020
Episode 5: September updates
Episode 5: September updates
In this Episode, Dj Marco and Andrew round up some interesting developments from the CG world
October 14, 2020
Episode 4: What is the best approach to modeling?
Episode 4: What is the best approach to modeling?
In this episode, Andrew, DJ, and Marco touch on the different aspects of modeling, what to look out for..
October 7, 2020
Episode 3: Are there really rules in art?
Episode 3: Are there really rules in art?
In this episode, Andrew, Marco, and DJ go over the timeless practices in art, the outlook on these practices today
September 29, 2020
Episode 2: Epic Games battle is epic
Episode 2: Epic Games battle is epic
Dj and Andrew discuss their thoughts and feelings on the current legal struggle between Epic Games and Apple...
September 9, 2020
Episode 1: DOES SIZE REALLY MATTER? Maps, and frames - when and when not to go big.
Episode 1: DOES SIZE REALLY MATTER? Maps, and frames - when and when not to go big.
There's a lot of buzz about 4k frames or higher as a future...
August 20, 2020
Episode 12: Photorealism and beyond - II
Episode 12: Photorealism and beyond - II
In this second part of the discussion on Photorealism, DJ Marco and Andrew go over some of the more grounded aspects of...
August 15, 2020
Episode 11: Photorealism And Beyond
Episode 11: Photorealism And Beyond
In this episode, DJ, Andrew, and Marco revisit the idea of Photorealism in CG...
July 14, 2020
Episode 10: Smart technology, the future, and you
Episode 10: Smart technology, the future, and you
From being schooled in a game of GO to busting out 15th-century portraiture..
July 13, 2020
Episode 9: GPU vs CPU - final Lord-Of-The-Ring-style battle
Episode 9: GPU vs CPU - final Lord-Of-The-Ring-style battle
CPU or GPU? Traditional Rendering or realtime? Does one or the other act as the only choice stepping...
July 12, 2020
Episode 8: Digging deeper into deep fakes and below
Episode 8: Digging deeper into deep fakes and below
The rising power of an ai in CG and a healthy dose of digression make up this episode. Listen in for...
July 8, 2020
Episode 7: Kitbashing your real and unreal 3d future
Episode 7: Kitbashing your real and unreal 3d future
In this episode DJ Andrew and Marco talk about kitbashing and how it translates to 3d...
July 7, 2020
Episode 6: Assing around about assets and other things
Episode 6: Assing around about assets and other things
The future that awaits us after the pandemic, how assets are essential to an efficient 3d workflow...
July 6, 2020
Episode 5: Working with Corona (and we don't mean the renderer)
Episode 5: Working with Corona (and we don't mean the renderer)
In this podcast Tom, DJ and Marco sit down and reflect on what's in the air these days...
July 5, 2020
Episode 4: Dealing with the 3d learning curve
Episode 4: Dealing with the 3d learning curve
While 3d promises an almost boundless ability to create absolutely anything, we often overlook...
July 4, 2020
Episode 3: The enigma of style - what is it, and how can I get one?
Episode 3: The enigma of style - what is it, and how can I get one?
Style is the elusive x-factor that every artist hopes to acquire. It trumps technical...
July 3, 2020
Episode 2: Putting your best foot forward
Episode 2: Putting your best foot forward
In this episode, we tackle common pitfalls in creating an online portfolio, and...
July 2, 2020
Episode 1: Making it in archviz for the uninitiated
Episode 1: Making it in archviz for the uninitiated
In the very first of our podcasts, we discuss the ever-growing Archviz industry...
July 1, 2020
Common issues in 3D rendering: Local machines vs. render farms
Don't be caught off guard! Learn to anticipate and resolve common 3D rendering issues you might encounter on your DCC, local machine, or a render farm.
January 12, 2024
Render farm software updates roundup November - December 2023
Check out the features, fixes, and improvements to our render farm software released between November and December 2023.
January 4, 2024
In bloom: The return of Lightwave 3D
LightWave 3D's stunning resurgence in 2023, marked by advanced features like procedural geometry nodes sets the groundwork for its return to the digital 3D scene.
December 27, 2023
Revolutionizing brand identity: The impact of Cinema 4D on modern logo design and animation
Cinema 4D revolutionizes logo design by facilitating the transformation of static logos into dynamic, 3D animated experiences.
December 22, 2023
Adobe's 2023 Innovations: A Boon for 3D Artists
Adobe's 2023 updates enhance the digital art workflow for 3D artists with new features in Photoshop, Substance Sampler, and After Effects, streamlining creative processes and integrating AI tools for efficient and innovative design.
December 21, 2023
ZoeDepth: AI-powered depth calculation for 3D matte paintings and set extensions
ZoeDepth enables artists to create realistic 3D meshes from 2D images, streamlining scene building, and reducing costs in 3D production.
December 20, 2023
Gear up for 2024: Unwrap the best Blender Market deals for your next creative leap
This article highlights top Blender Market Geometry Nodes tools and general bundles to enhance your Blender creations in 2024.
December 19, 2023
CGI in beauty and skincare advertising with Cinema 4D
CGI with Cinema 4D is integral to beauty and skincare through the creation of immersive digital experiences that present products in unprecedented ways.
December 15, 2023
Best GPU for Rendering – and Gaming in 2023!
This article compares GPUs for 3D rendering and gaming, highlighting the NVIDIA RTX 4090 and RTX 3090 as top options, but recommending cloud rendering as a better overall solution to improve both workflows and free up one's computer for gaming.
December 8, 2023
EEVEE vs Cycles which one should you choose?
This article provides guidance on choosing between Blender's EEVEE and Cycles rendering engines and how online render farms can help optimize workflows for each engine.
December 1, 2023
Game-changing features and all new workflows: What’s new in Blender 4.0
Explore all of the new features and improvements for artists arriving in Blender 4.0.
November 23, 2023
How to create 3D models from photos
CSM.AI is a web-based platform that allows users to create 3D models from photos. Read on to learn more!
November 20, 2023
A new generation of real-time rendering with EEVEE Next
Eevee Next brings dozens of improvements for real-time workflows in Blender, from ray tracing, to vector displacement and improved shaders.
November 16, 2023
A Level up for GPU rendering: Vulkan has arrived
Vulkan, the upstart computer graphics API by Khronos Group, is making waves in both gaming and GPU rendering.
November 14, 2023
Genie out of the bottle: Luma’s text-to-3D technology and what it means for 3D asset creation
Luma AI's Genie heralds the future of 3D asset creation, causing mixed feelings among 3D artists. Will this technology render time-honored skills obsolete, or open up new possibilities?
November 13, 2023
Autodesk Maya introduces AI-driven Maya Assist: A game-changer for 3D artists
Autodesk's Maya introduces the AI-powered Maya Assist tool, allowing users to complete common 3D modeling, animation, and scene manipulation tasks via natural language text prompts rather than traditional menus and commands.
November 8, 2023
Redshift vs Octane: A broad comparison of render engines for Cinema 4D
This article compares Redshift and Octane for Cinema 4D, analyzing their strengths and weaknesses to help users determine the best fitting option.
November 6, 2023
How Nightshade is poisoning AI to protect artists
Concerns about ethical artificial intelligence are on the rise. Recent work by researchers can protect artists’ images by tricking AI tools into seeing something other than the creator’s work.
November 3, 2023
Render farm software updates roundup September - October 2023
Check out the features, fixes, and improvements to our render farm software released between September and October 2023.
November 2, 2023
Render farms and the sustainability question: Energy use and carbon footprint
How the computer graphics industry and render farms can work towards a lower environmental footprint for a more sustainable future.
October 31, 2023
From dream to screen: The render farm’s role in music video mastery
Music videos are integral to pop culture, blending visuals and music to tell captivating stories with stunning effects facilitated by computer graphics and render farm services.
October 26, 2023
The new face of NURBS Modeling: Plasticity 1.3
Plasticity is a breakthrough NURBS modeling software that integrates many of the advantages of poly modeling. Its 1.3 update makes it an even more viable supplement to favorite DCCs.
October 25, 2023
Unreal Fest ‘23: Key changes coming to Unreal Engine
At Unreal Fest 2023, Epic Games announced major changes to Unreal Engine’s license model for non-game projects like virtual production and visual effects.
October 19, 2023
NVIDIA’s vision for the future of GPU rendering: A deep dive
NVIDIA's presentation outlined its groundbreaking advances to recent breakthroughs in real-time ray tracing and AI-accelerated graphics that are revolutionizing computer-generated realism.
October 18, 2023
Online render farm services and your computer's longevity
Online render farms not only save you from missed deadlines but also minimize wear and tear on your workstation and maximize its longevity by relieving its components from lengthy, intensive rendering processes that generate excess heat.
October 14, 2023
Cinema 4D vs Maya - which 3D software reigns supreme?
In this article, we’re comparing Cinema 4D and Maya, two top 3D tools. Cinema 4D is known for motion graphics and a user-friendly interface, while Maya is notable in animation, VFX integration, and the full 3D pipeline.
October 4, 2023
Navigating the 3D Landscape: Redshift for Blender, Decoded
This article explores the benefits and challenges of using Redshift, a fast rendering engine, and its integration with Blender, highlighting the community's experiences.
September 30, 2023
Illuminating a career in 3D animation: A deep dive conversation with Jasmine Katatikarn
Discover how Jasmine Katatikarn, an experienced lighting artist, co-founded the Academy of Animated Art to empower 3D artists.
September 29, 2023
Blender's future of character animation: A reflection
Blender's Animation 2025 roadmap outlines its plans for the character animation system, featuring faster, more intuitive and integrated tools for the future!
September 28, 2023
Understanding Physical Lights in Redshift
This article covers light types and parameters available in Redshift. We go over intensity falloff, soft shadows, temperature-based color controls, and more!
September 22, 2023
Cinema 4D's triumphant trajectory: The inside story of a software giant in the making
Read about Cinema 4D's incredible journey from humble beginnings to an indispensable creative tool. In this article, we’ll look at Cinema 4D’s beginnings, and how it has grown over the years.
September 21, 2023
Blender vs Maya: A 3D animator's perspective
Blender and Maya are both capable 3D animation tools that cater to artists in various circumstances. Read on to learn about their differences and discover which one is ideal for you.
September 20, 2023
Render farm software updates roundup July - August 2023
Check out the features, fixes, and improvements to our render farm software released between July and August 2023.
September 1, 2023
In Defense of CGI and Render Farms in Modern Cinema
Render farms have enabled more filmmakers to access CGI, and maybe cause an overreliance on CGI due to studio budget and time constraints. Are we to blame?
August 29, 2023
3ds Max: Versatility To The Max
We take a look at the many ways 3ds Max has evolved as software and its role in evolving the 3D industry.
August 16, 2023
What’s New in 3ds Max 2024
3ds Max 2024 brings a host of new features and improvements. In this article, we’ll look at what’s new and how artists can utilize the changes in their workflows.
August 11, 2023
Online Render Farms: Should You Start One?
Cloud-based 3D rendering services have potential due to growing needs for 3D content. Quality infrastructure, fast workflows, and great support are keys to success.
July 30, 2023
Cine-Maya-tography
Discover Cine-Maya-tography, where Autodesk's Maya revolutionized visual effects in films like Avatar and Jurassic Park. From its historical evolution to AI integration, explore the magic that empowers artists and shapes the future of cinema.
July 19, 2023
Maya: The Premier Choice for Character Animation and Render Farm Services
Maya's legacy and industry recognition make it the go-to software for stunning and immersive 3D character animation.
July 17, 2023
Quantum Computing and Render Farms
The article explores how quantum computing could revolutionize 3D design and rendering by performing calculations faster and more efficiently in the future.
July 11, 2023
Render farm software updates roundup May - June 2023
Check out the features, fixes, and improvements to our render farm software released between May and June 2023.
July 4, 2023
How Render Farms Saved My Project
This article recounts Sabrina's experience of using a render farm to complete a complex animation project on time without sacrificing quality.
June 30, 2023
3D Animation, Render Farm Services and Education
The transformative potential of 3D animation in multiple disciplines, aided by render farm services, makes learning more engaging, interactive, and accessible.
June 30, 2023
The Impact of 3d and Render Farm Technologies in Medical Imaging
Bridging computer graphics and medicine, 3D CG and render farm services are elevating medical imaging, providing deeper insights for doctors and patients alike.
June 28, 2023
Using Blender’s New Light Linking Feature with Render Farms
We'll be looking at how the new light-linking feature in Blender is empowering artists to create high-quality images while enabling faster render times on render farms.
June 26, 2023
The power of procedural asset generation and render farms in 3D graphics
Procedural asset generation is making its way into 3D CG workflows, and with the help of render farm services, it can greatly expedite production.
June 23, 2023
Building the ultimate workstation for 3D artists (2023)
Building the ultimate workstation for 3D artists involves considering the hardware requirements for designing and rendering. GPUs, RAM, storage, cooling, power supply, case, and monitors are other key factors to consider for optimal performance.
June 22, 2023
The rise of 3D billboards: A new dimension in render farm-powered advertising
3D billboards are creating attention-grabbing ads that are impossible to ignore. Learn more about them and how render farms are powering this CG advertising marvel!
June 20, 2023
Exploring the power and ease of Redshift: A review of the world's first GPU-accelerated render engine
Maxon's Redshift delivers fast and efficient results for complex 3D animation and VFX workflows. Join us as we explore the world's first GPU render engine!
June 14, 2023
Render farm services and the creative journey: Navigating the challenges and embracing the advantages
This article explores the positive and negative impact of using render farm services on creativity in the context of 3D visualization and animation studios.
June 7, 2023
Navigating the cost-benefit analysis of render farm services
This article provides a guide to help those in the field of 3D computer graphics production navigate the cost-benefit analysis of using a render farm service.
May 31, 2023
How virtual production is changing VFX and rendering
Developments in virtual production are enabling new creative choices for artists and filmmakers across the world. We’ll look at how the technology is changing and how it affects artists.
May 18, 2023
Render Farms and Advertising in 3D
3D graphics and render farms are changing advertising. With digital media, ads must quickly capture viewers’ attention, and 3D visuals are effective for showcasing products, visualizing concepts, and creating unique characters and situations. The possibilities are endless.
May 16, 2023
The future of 3D: AI-powered breakthroughs in production and VFX
AI is revolutionizing 3D production and VFX, with platforms like WithPoly, Wonder Studio, NVIDIA Magic3D, Omniverse, and Kapnetix enhancing creativity and efficiency.
May 12, 2023
How Cryptomattes can save you time and money on a render farm (and in general)
Discover how Cryptomattes save time & money in 3D rendering and on renderfarms by enabling precise control over individual objects & elements and speeding up post processing.
May 10, 2023
Step into the future: How the render farm is powering VR content creation
Cloud-based render farms provide scalable and cost-effective rendering for VR content creation, handling complex rendering processes that would otherwise require significant time and computing power on a local computer, enabling the creation of immersive visual experiences.
May 9, 2023
Unlocking collaborative workflows with USD
From look development, to rendering on a render farm service, we’re examining how USD makes collaborative workflows easier for artists and studios.
May 2, 2023
Render farm software updates roundup March - April 2023
Check out the features, fixes, and improvements to our render farm software released between March and April 2023.
April 30, 2023
Exploring aesthetics in 3D rendering: Common styles and techniques
In this article, we explore 3D rendering aesthetics, including common styles and techniques used to convey powerful messages and emotions, from realism in architectural visualizations to surrealism.
April 27, 2023
The intersection of traditional art and 3D rendering
Learn how traditional art techniques are being applied to 3D rendering and how artists are using online render farms to create high-quality digital art. Find out the benefits and challenges of combining traditional and digital techniques and see case studies of successful artists who are doing just that.
April 26, 2023
Breaking boundaries: How render farms drive 3D trends in 2023
As 3D continues to develop and innovate in exciting new directions, the role of render farms continues to grow as well.
April 20, 2023
How the NVIDIA Omniverse is Shaping the Future of 3D
The metaverse is set to become the next step in the evolution of the internet and the Omniverse is set to be a key player in the changes facing the 3D industry.
April 19, 2023
Women CGI artists that are shaping the digital world
Meet the talented women shaping the digital world, pushing boundaries, and promoting sustainability in fashion, art, and more.
April 15, 2023
Efficient sculpting with VDM brushes in Blender
Blender 3.5 introduces VDM brushes, allowing for more complex shapes and modular approach to sculpting. Learn how to create and use VDM brushes in this article.
April 11, 2023
Unleashing the power of NVIDIA RTX A5000 GPU and V-Ray GPU rendering at GarageFarm.NET
Our render farm now has NVIDIA RTX A5000 GPU & V-Ray GPU rendering support, offering enhanced rendering capabilities & faster turnaround times for creatives.
April 4, 2023
Setting up UDIMs in Blender: Step-by-step
UDIMs maintain detail on your textures, streamline and provide flexibility to your texturing workflow. Learn more about UDIMs and how to set up UDIMs in Blender!
March 29, 2023
The power of collaborations in the digital world
Collaboration is essential in the digital realm. For remote work, effective communication and sharing are crucial. Cloud render services simplify collaborative work, while being flexible and open-minded fosters growth.
March 27, 2023
A Texel Density Walkthrough for Blender Artists
Texel density is the key to uniformity, immersion and cost-effectiveness in 3D rendering. Read on to learn more about how to use it in Blender with the help of a nifty free addon!
March 22, 2023
How Cinema 4D and Online Render Farms Dominate the Ident and OBB Market
Cinema 4D and online render farms dominate the Ident and OBB market, providing cost-effective and efficient solutions for creating complex 3D graphics and animations.
March 18, 2023
Visualizing interior design ideas through cloud rendering
Cloud rendering services such as GarageFarm offer a flexible and cost-effective solution for interior designers to communicate their ideas to clients through images.
March 2, 2023
Render farm software updates roundup January - February 2023
Check out the features, fixes, and improvements to our render farm software released between January and February 2023.
February 28, 2023
How CGI and render farms brought Digidoubles to Cinema
We take a look at what digidoubles are: their role in filmmaking, how to make them, the role of render farms in making them, and what’s in store for them.
February 27, 2023
What is cloud rendering
Cloud rendering uses remote servers for efficient rendering of 3D graphics and animations, making it a popular option for professionals needing quick and cost-effective results.
February 26, 2023
Best practices for using online render farms with 3ds Max
Learn how to best prepare your 3ds Max scenes for online rendering, how to submit them for rendering to the cloud, how to manage them, and then how to assemble the files. Once you begin using online render farms you’ll never go back to rendering locally.
February 22, 2023
Renderfarms and the human touch
Timely human support can be hard to find. But the experience that live human support offers is vital for quality service and worth consideration when choosing a render farm service.
February 20, 2023
Robots who render
Artificial intelligence offers tantalizing advancements to 3D production in general, while simultaneously threatening and benefiting 3D render farms in particular.
February 16, 2023
The new Digital Fashion era
The world of fashion has undergone a transformation like never before. Read on to learn more about the possibilities brought about by Digital Fashion and cloud render services!
February 15, 2023
3D Computer Graphics and render farms: Making history with history
The use of 3D computer graphics and cloud render farms in the digitization of museum collections and heritage sites is changing the way we preserve and share cultural heritage. Read on to learn how!
February 14, 2023
Cinema 4D and After Effects
Learn how Cinema 4D and After Effects integrate. Through Cineware blending the Cinema 4D and After Effects workflows is simple. Easily access cameras, lights, nulls, and passes through this wonderful tool. Also learn the differences between Cinema 4D Lite and Studio and which is best for your project.
February 8, 2023
3D artist insight: Render farms and when to use them
A professional 3D artist describes render farms and when you might need one. Render farms can improve the quality, efficiency, and scalability of projects, making them ideal for Cinema 4D motion graphics and animation.
February 6, 2023
Blender and render farms: common and avoidable pitfalls
Learn how to avoid common Blender render farm pitfalls such as incorrect compositor output nodes, enabled render regions, and more. Maximize your animation success with our expert tips!
February 2, 2023
How Blender excels as an architectural tool
Blender has grown to become one of the most popular softwares around for archviz. In this article, we look at what it has to offer, and why it’s a great choice for architects, artists, and designers.
February 1, 2023
3D render farms and the democratization of animation and VFX
3D render farms democratize animation and VFX, allowing independent artists & small studios to produce unique content without building a render farm. With cloud render services, animation & VFX production are becoming more feasible for all.
January 24, 2023
How to move cameras in Blender like a cinematographer using Cinepack
Learn how to move cameras in Blender like a cinematographer using Cinepack Addon. Create cinematic camera moves, advanced camera rigs, constraints & drivers. Make your 3D animations more engaging and impactful. Improve your skills with our guide.
January 18, 2023
Gobos in lighting
Gobo lights, a lighting technique used in Theater and Film, can add visual interest and depth to a scene. Learn how Gobo lights can help you as a 3D artist!
January 3, 2023
Render farm software updates roundup November - December 2022
Check out the features, fixes, and improvements to our render farm software released between November and December 2022.
December 29, 2022
Blender: A success story driven by its dedicated user community
Blender, the popular open-source 3D software, has seen impressive growth and success thanks to its dedicated user community. These passionate users contribute to the development and improvement of the software, ensuring its continued success. Join the community and help shape the future of Blender.
December 26, 2022
The perks and pitfalls of being a 3D architectural visualizer
Being a 3D architecture visualizer can be great — a perfect mixture of creative and technical. But, it can also be challenging. In this article, I'll look at both sides: the perks and the pitfalls.
December 13, 2022
The advantages of Redshift for Cinema 4D users
Learn how Cinema 4D, Redshift and GarageFarm come together to make your end-to-end 3D workflow fun, fast, and worry-free. Cinema 4D offers innovative tools while Redshift provides you with high-quality renders and the ability to tailor your speed and performance to fit your needs.
December 12, 2022
The best Cinema 4D plugins
While Cinema 4D can do wonders on its own, many amazing works owe their success to the amazing C4D plugins in the market. Find out more about some of the most popular and performing Cinema 4D plugins!
December 8, 2022
Stable Diffusion for rendering in Blender
AI for CG artists is a two-edged sword, but it sure is helpful in conceptualizing designs! In this article, we'll go over an exciting new addon to help you generate some Blender render ideas!
December 5, 2022
Cutting costs with free render farm services
Rendering can be expensive. Whether you're used to investing in your own rendering hardware or buying render credits for your favorite render farm, the appeal of free render farms can be irresistible.
November 29, 2022
The best way to learn 3ds Max
Are you interested in the world of 3D rendering? Then it’s time to learn 3ds Max. It won’t be easy, but you’ll be glad you did. 3ds Max is the most versatile of the 3D software options; no matter where a 3D file starts and no matter where it ends, 3ds Max is by far the best for importing, editing, and exporting.
November 28, 2022
Cinema 4D tips and tricks - never stop learning
Beginner, intermediate or an advanced user, when it comes of creativity we all keep learning new tips and tricks to express our art. Never stop learning!
November 24, 2022
To Maya or not to Maya
Is Maya for you? Is Maya easy to learn? Is Maya the best 3D software? Learn what Autodesk Maya can do and whether it’s the 3D software for you.
November 20, 2022
The best render engines for 3ds Max
From feature films, to games and archviz, 3ds Max is one of the top 3D packages around. In this article, we highlight four of the best 3ds Max renderers for artists and studios using 3ds Max.
November 17, 2022
What is 3D rendering for the learning 3D artist?
What is 3D rendering? What is the difference between 3D rendering and 3D modelling? This article aims to make important distinctions for the learning 3D artist.
November 16, 2022
The 3D animation process across different specializations
The 3D animation process varies depending on what you specialize in, but the fundamental principles remain the same. If you're interested in trying your hand at different types of animation, read on!
November 11, 2022
What is Cinema 4D used for?
What makes Cinema 4D one of the most versatile and flexible software solutions on the market, which creative industries decided to adopt, how they used its potential, and much more.
November 9, 2022
Render farm software updates roundup September - October 2022
Check out the features, fixes, and improvements to our render farm software released between September and October 2022.
November 4, 2022
3ds Max modeling and beyond - is it worth it?
While 3ds Max modeling features are the most robust, as a whole, Max is more limited than other tools. However, with a few plugins, it becomes the most powerful for creating photo-realistic scenes.
November 2, 2022
How to succeed as a 3D artist
In today’s industry, how can a 3D artist succeed? Jad Fenergi argues that focusing on art and design fundamentals is a sounder approach to success than focusing on just mastering 3D tools.
October 27, 2022
Cinema 4D, but make it not Cinema 4D
Learn and compare the pros and cons of some alternatives to Cinema 4D – Blender, Houdini, and 3ds Max.
October 19, 2022
How GarageFarm’s automation will save my 3D animation
3D Artist Mel goes over his experience testing GarageFarm.NET and other farms as he prepares for a 3D animation project. We're happy to report that he ended up rendering with us!
October 13, 2022
GPU rendering for Maya: Is it worth it?
GPU rendering has quickly become a staple of Maya workflows. But, as is the question with most tried-and-true methods, is GPU rendering worth the cost and effort?
September 29, 2022
Texturing in Cinema 4D
Texturing in Cinema 4D shares a lot in common with other 3D software, and is just as important as part of the 3D artist's pipeline. Read on to learn some tips on C4D texturing.
September 22, 2022
How to render better and faster in 3ds Max
How to optimize your 3ds Max files to bring render times down significantly, without sacrificing quality. In this article, we’ll break down tips for the project setup, render settings, a few tips on materials (briefly), and more.
September 16, 2022
AI: Is art doomed?
Will AI image generation be the death of Art as a time-honored human practice and a means of livelihood? Read on to hear a 3D artist's take on the impending CG Artpocalypse.
September 13, 2022
Render farm software updates roundup July - August 2022
Check out the features, fixes, and improvements to our render farm software we released between July and August 2022.
September 1, 2022
Maya Updates for release 2023
The latest Maya software updates are packed with long-awaited features and exciting additions to boot! Read on to learn what's in store in Maya 2023 and 2023.1!
August 12, 2022
Using Cinema 4D’s Jiggle Deformer on an Alembic asset
If you use Cinema 4D and Blender, or collaborate with other artists and studios, Alembic can be your best friend. Learn to use Alembic to apply C4D's Jiggle Deformer on an animated pig from Blender!
July 12, 2022
Render farm software updates roundup May - June 2022
Check out the features, fixes, and improvements to our render farm software we released between May and June, 2022.
June 30, 2022
What's new in Blender 3.2
In this article we go over a list of some of our favourite new features and improvements in Blender 3.2. Some well known, and some less talked about but equally important!
June 17, 2022
Quick animation look development with Blender’s Light Groups
In this article, we take a look at how to use Light Groups on a scene rendered on our Blender render farm. You'll be able to access the files and follow along to learn about this game-changing feature
June 9, 2022
Cinema 4D vs Blender: the Definitive Guide
Learn about the differences between Cinema 4D and Blender to find out which software is for you.
June 3, 2022
Why prerendering is here to stay in game dev
Prerendered game footage is a controversial topic for gamers and creators alike, but with the advantages it can provide, the approach is difficult to ignore in modern game development.
May 19, 2022
Blender Light Groups
Lighting a 3D scene can be time-consuming and a very high stakes part of 3D CGI creation. Blender 3.2's Light Groups will help us in that regard! Read on to learn about this long-awaited feature!
May 15, 2022
Quick and dirty animated horses in Blender with Rigify Animbox
Rigify Animbox can quickly generate quadruped movement for your Blender animation. Read on to learn about how Marco used it to create a walking horse for a shot in no time.
May 3, 2022
Render farm software updates roundup March-April 2022
Check out the features and improvements to our render farm software we released between March and April, 2022.
April 29, 2022
Parenting for 3d animators and 3d filmmakers
Parenting is an essential concept in 3d animation and CG filmmaking. Learn how it can be used to solve production problems in creating character animations in Blender or similar software!
April 1, 2022
History of NFTs
Learn what NFT is, how it began, and how it can help 3d artists earn from their digital art.
March 17, 2022
10 steps to customize 3ds Max UI for archviz projects
Improve your archviz workflow in 3ds Max with 10 simple but essential tips for setting up your 3ds Max Workspace, courtesy of CG BBQ's Andrew.
March 10, 2022
5 exciting new features in Corona 8 for 3ds Max
Corona 7 was released with some pretty interesting features, but the developers are not slacking off in 2022. Corona 8 is already planned for release and includes five great new features.
March 4, 2022
Render farm software updates roundup January-February 2022
Check out the features, improvements, and bug fixes to our render farm software we released between January and February 2022.
February 24, 2022
How to create a 3D NFT collection in Blender
As NFTs gain traction in the art scene, it's a valuable skill to know how to develop single images into larger NFT collections. This guide will walk you through developing a project capable of generating thousands of individual artworks.
February 10, 2022
Pre-rendering versus real-time rendering: What’s the difference?
Learn about the differences and intersections between pre-rendering (also called offline rendering) and real-time rendering.
January 21, 2022
From industrial design to a full-time NFT artist using Blender 3D - interview with Victor Duarte
Victor is a digital artist, whom we have had the pleasure of conversing and collaborating with on multiple occasions, and has sat down with us to discuss the new digital frontier of NFT art.
January 6, 2022
Top 4 tips for switching to Quixel Mixer from a Substance user
Today, we’ll be taking a look at the most useful tips to know for switching to Quixel Mixer coming from Substance Painter.
December 23, 2021
Save money when rendering on GarageFarm with these pro tips
Learn how to prevent bill shock and save money when rendering online with GarageFarm.
December 17, 2021
VIVIX Studio joins the frontier of next generation’s 3D animated content
Illya Mozzhukin and Illa Kuzuk of VIVX share their story and work in progress with our resident hosts, DJ and Amiel in a special episode for anyone who makes or enjoys 3d animation content!
December 10, 2021
Rendering software updates roundup October-November ‘21
Check out the features, improvements, and bug fixes to our render farm software our developers released between October and November 2021.
December 1, 2021
Recreating the Spider-Verse look in the Blender node editor
Spiderman: Into the Spider-Verse has been hailed as one of the best animated movies of all time. A big reason as to why it was so successful was because of its comic-inspired look, paying homage to the printing process used back during the golden age of comic books.
November 25, 2021
Deepmotion.com: Breaking Barriers in 3d Character Animation
Dj and Amiel sit with Kevin He and Ergin Dervisoglu of Deepmotion to discuss Animate 3d - a game-changer, for 3d animation and content creation.
November 19, 2021
Rendering software updates roundup August-September ‘21
Check out the features and improvements made to our render farm software our developers released between August and September 2021.
October 27, 2021
Show me the money: How pricing works in a render farm?
Know all about Ghz hour, OctaneBench points and other jargon that surround pricing of render farm services.
October 25, 2021
Essential 3ds Max plugins for Archviz
Plugins are a great way to quicken your Archviz workflow without sacrificing quality. In this article, you'll find 12 of the best plugins for architectural work in 3ds Max.
October 18, 2021
Rendering software updates roundup June-July ‘21
Here’s a list of features and improvements made to our render farm software our developers released between June and July 2021.
August 6, 2021
How to optimize bucket settings in V-Ray and avoid ‘hanging buckets’
V-Ray offers a lot of versatility when it comes to dealing with problematic buckets. In this article, we'll explore different ways to eliminate or minimize the unwanted effects of a hanging bucket.
July 23, 2021
Lighting principles for 3D artists from film & art
Lighting is integral to creating a successful image with any degree of faithfulness to real life. In this post, we'll share what it really is and what it can do for us as 3d artists.
July 22, 2021
Modeling in Blender for budding 3D Artists
Blender has grown to become a reliable and powerful 3d modeling tool. This article provides an overview of the different types of modeling workflows available to newbie Blender artists.
June 29, 2021
Creating an Xbox Series X with Substance Designer | Part 2
In this article, Amiel continues to develop his procedural X-Box in Substance Designer and sets up the resulting textures in Blender for the final render.
June 22, 2021
Creating an Xbox Series X with Substance Designer | Part 1
Would you believe that this X-Box Series X was made almost entirely in Substance Designer? Read on to find out how Proceduralism and Substance can replace vertex pushing in cases like this!
June 21, 2021
What is a render farm
Learn what a render farm is and its benefits for 3d artists and studios. Find out when you'd need a farm and its true cost.
June 12, 2021
From draftsman to Spider-Man: Heavypoly and his unlikely path to 3D
Meet Vaughan Ling, more known as Heavypoly, a 3D artist-slash-app creator who has worked on Oscar-winning movie Spider-Man: Into the Spider-Verse, critically-acclaimed Love, Death & Robots, and Tron: Uprising.
May 19, 2021
Render farm software updates roundup May ‘21
In this article, we've collected all the plugin updates on GarageFarm.NET from the last two months for Cinema 4D, 3ds Max, Maya, Blender, and Modo, plus a new plugin release for After Effects!
May 12, 2021
Refining Motion Capture with Mixamo and Blender AutoRig Pro
Auto Rig Pro for Blender is a rigging tool with features that bring more control to Mocap Data. Learn how to leverage both Mixamo, Blende's NLA, and Auto Rig Pro to add more nuance to your animation.
March 16, 2021
Render farm software updates roundup March ‘21
We have prepared a list of all render farm updates that we added to our plug-ins over the first two months of 2021.
March 10, 2021
Living with Blender - An Interview with Sayan Mondal
In this article, we are proud to present a very inspiring chat with Sayan Mondal, a long-time Blender user and founder of blueinversion.com.
March 3, 2021
Automatic motion capture with Deepmotion and Blender
Motion Capture is becoming more accessible to the home user, and Deepmotion takes the workflow to a whole new level. Here's a short introduction to Deepmotion and how it might be used with Blender!
February 11, 2021
Blender, Proceduralism and Art-life with Erindale.XYZ
In this breakdown of CG Talks, DJ, Andrew, and Marco sit down with Blender Node wizard Erindale to discuss the future of proceduralism and its impact on the 3d workflow.
February 10, 2021
5 tips for making animated shorts in Blender
Making a 3d animation can is always a huge task. Here are 5 tips that can come in handy on your next Blender project!
February 2, 2021
Render farm software updates roundup January ‘21
Here's a list of features that we added to our render farm plugins in November and December 2020. Featuring updates for Web Manager, renderBeamer, 3ds Max, Cinema 4D, V-Ray, Maya, Blender, and more.
January 5, 2021
Is UV unwrapping dead? Substance Painter Auto UVs
In this post, we’ll be taking a look at Substance Painter’s Auto UVs feature and find out the answer to the age-old question: Can we finally skip UV unwrapping?
December 23, 2020
Smart Materials inside Substance Designer
In this article, we'll be taking a look at why creating Smart Materials inside Substance Designer can help you make more flexible materials for your material library.
December 18, 2020
Texturing & grooming a fox w/ Quixel mixer, materialize & Blender
In this breakdown/ tutorial Marco goes over a workflow for combining fur textures with actual fur simulation to achieve a fox that can be used for animation.
December 16, 2020
The CPU vs GPU Showdown
In this article, we take advantage of some downtime to geek out over our recently acquired GPU nodes and new GPU server types to compare GPU and CPU rendering across our services.
December 12, 2020
Creating Mixamo animations with Blender
In this article, we go over Marco's method for blending and adjusting multiple Mixamo animation clips in Blender's NLA Editor.
November 25, 2020
Five Things You Didn’t Know About Substance Painter
In this article we breakdown Amiel's 5 incredibly useful Substance Painter tips for working faster and achieving more detail in your work.
November 24, 2020
Composition: How to draw attention in a frame
Veteran Architectural Visualizer Joni Mercado shares his thoughts on the principles of Composition.
November 13, 2020
Light: The art of exposure
Light plays a key role in our perception of the world, to say nothing about art, and by understanding it, we become all the better as CG artists. Read on and let Joni be your guide!
November 12, 2020
Visual storytelling through color
With colors, we can set moods, tones, and themes. Color is the charismatic brother of Light, and both interact as one in this regard. From a psychological point of view, you can use a determined color to energize or to cool down a particular scene.
November 11, 2020
How to add storytelling to your archviz renders?
An overview of the often-overlooked craft of creating a story within an image, particularly for Architectural Visualization
November 10, 2020
Render farm software updates roundup November ‘20
Here's a list of upgrades that we added to our plug-ins from September to October. Featuring updates for renderBeamer, Web Manager, Cinema 4D, 3ds Max, Maya, and many more.
November 5, 2020
Software updates roundup August ‘20
In August we've celebrated our render farm anniversary, but also made a lot of plugin updates for Cinema 4D, Blender, 3ds Max, Lightwave 3D, and Modo. Here's a roundup of updates in August ‘20.
September 13, 2020
What is Color Space and why you should use ACES
The tech industry is constantly evolving. Learn how switching to ACES can not only help and improve your art but also future-proof your workflow for the next generation.
September 11, 2020
10 years of GarageFarm.NET: a decade recounted by Tomasz Swidzinski and Michal Organisciak
10 years of ups and downs recounted by our CEO, Tomek S, and General Manager Michal O. Here's the story of GarageFarm.NET's first ten years .
August 21, 2020
Interview with Lucas Bazyluk for GarageFarm.NET's 10th Year Anniversary.
A decade of perseverance, determination, and learning. Here's the story of GarageFarm.NET's ten years as told by our Director of Operations, Lucas B!
August 20, 2020
Software updates roundup July ‘20
In July we've focused on improving renderBeamer, but there are also a lot of updates for V-ray, Adobe After Effects, Modo, Maya, 3ds Max, and LightWave plugins. Here's a roundup of our recent updates.
August 19, 2020
Render farms and other services: How the digital world can help you with a deadline
Seeing a 3d project to its completion is a daunting task. Render Farms and other online services can save time and ensure deadlines are met. Learn what online resources are available to 3d artists.
July 31, 2020
Happy rendering! Celebrating 10 years of small successes
10 years of struggle, learning and moving forward - read on to learn about GarageFarm.NET's humble beginnings, and how the rendering service grew to become what it is today.
July 29, 2020
How displacement maps work and how to optimize them in V-Ray - part 2
Learn about the different types of displacement mapping and how to use displacement effectively in 3ds Max and V-Ray care of Michal Mos!
July 29, 2020
How displacement maps work and how to optimize them in V-Ray Part 1
Displacement techniques are used in CG both aesthetically, and to drive realism in renders. This article covers the different forms of displacement, and how they can be configured for optimal rendering.
July 28, 2020
How ray tracing has elevated the already impressive effects of 3D rendering?
The main milestone in the rapid advancements of 3d rendering is the development of ray tracing. Read on to learn about how ray tracing paved the way for the astounding renders we see today.
July 27, 2020
Software updates roundup June '20
Here's the list of new features we added to our plugins in June 2020! Featuring updates for renderBeamer, Lightwave, Modo, Cinema 4d, Maya, 3ds Max, and VUE.
July 13, 2020
Software updates roundup May '20
Here is a list of all the updates that we added in May to our plug-ins for 3ds Max, LightWave, Cinema4D, Rhinoceros3D, Modo, and Terragen as well as new features in our Web Manager and renderBeamer.
June 19, 2020
How will COVID-19 impact 3d industry?
For those in the comfort of our shelters, it’s a silver lining to be able to keep eyes on the ground.
May 30, 2020
Software updates roundup March - April ‘20
As we move toward the end of this crisis, here's some news to look forward to! Read on to learn about the latest updates added to our renderBeamer plugin for your favorite DCC!
May 25, 2020
5 GPU use cases in 3d production
Leveraging powerful GPUs is never a bad way to go when working in 3d. Here are 5 situations where having a good GPU really pays, plus a little bit of good news at the end!
May 18, 2020
GarageFarm.NET adds GPU rendering solutions to one of their new services
Here's a bit of good news for 3d artists in need of some serious GPU rendering power - We finally support GPU rendering over at GarageFarm.NET! Read on to learn more!
April 29, 2020
How to find your style for archviz and have it shine through
Marco, DJ, Tomas, and Andrew are back to pin down the ever-elusive idea style in the third episode of CG talks. Elo returns to criticize.
March 23, 2020
Software updates Jan-Feb '20
Here's a rundown of the latest updates we've made to kick off 2020 at GarageFarm.NET.
March 19, 2020
How to market yourself for freelancing in ArchViz - insights from Fabio Palvelli
Having trouble landing decent jobs? Yeah. We sat down with Fabio Palvelli for strategies, answers, and some hard truths.
March 2, 2020
Highlights in 2019
Last year has been busy for us, and we're happy to share some key updates from 2019. We're looking forward to serving you better this 2020!
February 15, 2020
AI, Archviz and You: How tech can help you and not actually take over your jobb
The world of Archviz is on the brink of some serious change. Elo disseminates some thoughts expressed in our first podcast and adds his own insight into today's rapidly changing industry.
February 3, 2020
renderBeamer much needed UI revamp and new cool features
Now that we have renderBeamer, things are much easier. You can use our DCC plugin to quickly prepare and send the scene, have the project uploaded and the rendered frames downloaded back to you – all automatically.
January 30, 2020
Design principles for building your ArchViz portfolio
Your portfolio is your golden ticket to the career you've been working for. Learn how you can showcase your work to communicate what work you enjoy and can excel in with this article!
January 20, 2020
How to Choose the Best Hardware for a 3D Artist
Hardware is a key consideration for 3d artists, but buying the best of every component of your future workstation is rarely feasible. This article describes the role hardware plays in your 3d needs.
December 6, 2019
Render farms — Third-Party or Homegrown?
Building your own render farm and outsourcing to third-party services both have their pros and cons. This article sheds some light on the two and which may be the best choice for you.
November 19, 2019
Render in the cloud at a whopping 50% discounts
Creating with 3d has its perks. The control you have over your scenes is unparalleled by any other medium.
November 3, 2019
Planning for Success: How to estimate and manage time when working on your archviz project?
Starting off a big archviz project is a messy and tricky thing to handle especially as a Freelance 3d Artist. Everything is at your pace and ways on how you can deliver on time.
September 23, 2019
Medusa’s hair is making fans see red
Read our thoughts on Medusa’s hair from the Inhumans clip and why it is not an accurate representation of the physical properties of real hair.
August 17, 2019
Introducing Xesktop - our solution for GPU server rental!
Our official launch of Xesktop, our desktop as a service solution is the culmination of problem-solving and refinement after a couple of years of working with feedback from our GarageFarm.NET customers.
July 30, 2019
3DBee.IT - asset solutions to help 3ds Max users speed up their archviz workflow
Our friends at 3dbee.it have just announced the arrival of the bees-knees in 3d assets and asset management.
July 25, 2019
Product update Rendering high-resolution stills in Blender
Our distributed rendering solution for high-resolution stills is now available for Blender! learn more in this article.
July 19, 2019
How to Maximize the Summer holidays as 3d Artist?
The dog days are here, and that can mean some lean months for freelancers. Here are a few scenarios you might relate with, and what you can do about them!
July 19, 2019
3d applications and production trends of 2019
A while back we published an article called The Future of 3d Modeling, where we had a look at the present and future applications of 3d visualization and design among different industries.
July 11, 2019
Should you learn Blender for Archviz?
Learn about what Blender and its community have in store for Architectural Visualizers today, and how it might just be the best way for newcomers to transition into the 3d design business.
June 12, 2019
Guide to rendering: Optimizing scenes in 3ds Max through geometry
Our 3ds Max Optimization guide shows some geometry management tips to achieve faster and more stable rendering. For beginner and intermediate users.
April 25, 2019
Here's why you're not making it as a 3D freelancer
Freelancing is a trade that will not hesitate to eat you alive if you’re not careful. So, we’re here to help you overcome the obstacles of it.
April 6, 2019
How to use online render farms part 2
We will go deeper into testing techniques which are a very important step of an online farm’s workflow.
February 25, 2019
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