Pay only for the time you are rendering. It’s up to you how much you spend. It can be anything
between $1 and $10,000 or much more. You choose a tariff that matches your needs.

CPU

GPU

$ USD
low priority
0.024 / per Ghz hour
Best for small projects & flexible deadlines
  • per user limit & job limit: 100 nodes *
  • nodes RAM: up to 120 GB
  • turnaround time: slowest
  • support: limited
  • custom app and plugins versions

* What’s priority?

* What’s job limit?

* What’s a node?

* What’s Ghz hour?

* What’s node hour?

Priority is a price plan you can choose to render a job. You have a choice
of Low, Medium, and High. Each priority offers you a different set of
features and has a different rate. The higher the priority, the faster the
rendering.

Per job limit is the maximum number of nodes you can use in a single
rendering job. If you have mulitple shots or scenes that you need to
render at the same time, each of them can use the number of nodes
available for given priority. For example, you can have:

- job1 - 100 nodes, job2 - 0 nodes etc. (on Low)

- job1 - 150 nodes, job2 - 150 nodes etc. (on Medium)

- job1 - 300 nodes, job2 - 300 nodes etc. (on High)

Total or user limit is the maximum number of nodes you can use in total
at one time for all jobs that are rendering. It is a limit that applies only to
projects rendering on Low priority.

Node is a computer designed and built for network rendering. You can think of it as a specialized server or rendering machine.

Ghz hour is the basic unit of CPU cost calculation. It is a price for 1 GHz used in an hour of rendering.

To calculate the cost of a scene, we take the total number of GHz used in one hour of rendering and multiply it by the GHz rate.

For example, if your 3D scene took one hour to render on GarageFarm and ten machines carried out the rendering task, the rendering would use a total of 550GHz, assuming each machine has 55GHz (22 cores x 2.5GHz x 10 machines = 550GHz). Now, we take the 550GHz and multiply it by the selected GHz rate. Here, we’ll use the Low priority rate, so 550GHz x 1h x $0.024 = $13.20. Based on this calculation, the cost of rendering such a scene on 10 CPU machines using Low priority would be $13.20.

NOTE: Machine specs above are provided for illustrative purposes only.

Node hour is just like the GHz hour, but it represents the cost for a node (rendering machine), and the rate is usually rounded up. It is a price for 1 hour of rendering on a single node.

Here’s an example:
Let’s suppose you have 50 frames to render. Each frame renders 1h long on GarageFarm, and you choose to render them on Medium Priority.

Assuming Medium Priority costs $1.50 per node hour, therefore:
50 frames x 1h x $1.50 = $75

$ USD
medium priority
0.036 / per Ghz hour
Best for large projects & flexible deadlines
  • per job limit: 150 nodes
  • nodes RAM: up to 240 GB
  • turnaround time: medium
  • support: full
  • custom app and plugins versions
  • scripts implementation
$ USD
high priority
0.072 / per Ghz hour
Best for large projects & tight deadlines
  • per job limit: 300 nodes
  • nodes RAM: 240 GB
  • turnaround time: immediate
  • support: premium
  • custom app and plugins versions
  • scripts implementation
  • custom solutions and workflows
$ USD
low priority
0.004*/ per OB hour
Best for small projects & flexible deadlines
  • per user limit & job limit: 15 nodes
  • nodes: 8x Tesla P100 16GB & 2x RTX A5000 24GB
  • turnaround time: slowest
  • support: limited
  • custom app and plugins versions

* What’s priority?

* What’s job limit?

* What’s a node?

* What’s OB hour?

* What’s node hour?

Priority is a price plan you can choose to render a job. You have a choice
of Low, Medium, and High. Each priority offers you a different set of
features and has a different rate. The higher the priority, the faster the
rendering.

Per job limit is the maximum number of nodes you can use in a single
rendering job. If you have mulitple shots or scenes that you need to
render at the same time, each of them can use the number of nodes
available for given priority. For example, you can have:

- job1 - 10 nodes, job2 - 0 nodes etc. (on Low)

- job1 - 25 nodes, job2 - 25 nodes etc. (on Medium)

- job1 - 50 nodes, job2 - 50 nodes etc. (on High)

Total or user limit is the maximum number of nodes you can use in total
at one time for all jobs that are rendering. It is a limit that applies only to
projects rendering on Low priority.

Node is a computer designed and built for network rendering. You can think of it as a specialized server or rendering machine.

OB hour is the basic unit of GPU cost calculation. It is a price for 1 OctaneBench (OB) used in an hour of rendering.

To calculate the cost of a scene, we take the total number of OB points used in one hour of rendering and multiply it by the OB rate.

For example, if your 3D scene took one hour to render on GarageFarm and ten machines carried out the rendering task, the rendering would use a total of 10,000 OB, assuming each machine has 1,000 OB points (10 machines x 1,000 OB = 10,000 OB). Now, we take the 10,000 OB and multiply it by the selected OB rate. Here, we’ll use the Low priority rate, so 10,000 OB x 1h x $0.0025 = $25. Based on this calculation, the cost of rendering such a scene on 10 GPU machines using Low priority would be $25.

NOTE: Machine specs above are provided for illustrative purposes only.

Node hour is just like the OB hour, but it represents the cost for a node (rendering machine), and the rate is usually rounded up. It is a price for 1 hour of rendering on a single GPU node.

Here’s an example:
Let’s suppose you have 50 frames to render. Each frame renders 1h long on GarageFarm, and you choose to render them on Medium Priority.

Assuming Medium Priority costs $2.25 per node hour, therefore:
50 frames x 1h x $2.25 = $112.5

$ USD
medium priority
0.006 * / per OB hour
Best for large projects & flexible deadlines
  • per job limit: 30 nodes
  • nodes: 8x Tesla P100 16GB & 2x RTX A5000 24GB
  • turnaround time: medium
  • support: full
  • custom app and plugins versions
  • scripts implementation
$ USD
high priority
0.012 * / per OB hour
Best for large projects & tight deadlines
  • per job limit: 60 nodes
  • nodes: 8x Tesla P100 16GB & 2x RTX A5000 24GB
  • turnaround time: immediate
  • support: premium
  • custom app and plugins versions
  • scripts implementation
  • custom solutions and workflows
Node limit

Using high core count nodes with double computing speed compared to standard Intel 22 core reduces the number of available nodes on Low priority by half. However, this does not affect rendering speed as computing speed remains unchanged or similar.
The rate applies to the standard GPU node. When using more powerful RTX-enabled nodes, the rate will vary.
CPU node type 1

Intel Xeon v4 22 physical cores

60GB RAM / 2.20 GHz
$0.66 - $3.99 / per hour
Cinebench 15:
2,156
Cinebench 20:
5,121
Cinebench 23:
13,200
Thea 1.5 Benchmark:
3,556
V-Ray Benchmark:
00m59s
Corona 1.3 Benchmark:
1m37s, Rays/s 4,931,9411

$0.66 rate applies to jobs rendered on Low priority after the maximum discount applied. Here’s the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$1.99 / h

high

$0.99 / h

medium

$0.66 / h

low

base rate,
before discount:

$3.99 / h

high

$1.99 / h

medium

$1.33 / h

low

Maximum discount applies to projects that are $15,000 and above. Make sure to check out our volume discounts table for full reference.

CPU node type 2

Intel Xeon v4 44 physical cores

120GB RAM / 2.20 GHz
$1.33 - $7.98 / per hour
Cinebench 15:
4,312
Cinebench 20:
10,242
Cinebench 23:
25,222
Thea 1.5 Benchmark:
7,112
V-Ray Benchmark:
00m30s
Corona 1.3 Benchmark:
00m49s, Rays/s 9,863,882

$1.33 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$3.99 / h

high

$1.99 / h

medium

$1.33 / h

low

base rate,
before discount:

$7.99 / h

high

$3.99 / h

medium

$2.65 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

CPU node type 3

Intel Xeon v4 88 physical cores

240GB RAM / 2.20 GHz
$2.41 - $14.52 / per hour
Cinebench 15:
8,624
Cinebench 20:
20,484
Cinebench 23:
44,927
Thea 1.5 Benchmark:
14,224
V-Ray Benchmark:
00m15s
Corona 1.3 Benchmark:
00m24s, Rays/s 19,727,764

$2.41 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$7.26 / h

high

$3.63 / h

medium

$2.41 / h

low

base rate,
before discount:

$14.52 / h

high

$7.26 / h

medium

$4.83 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

CPU node type A1

AMD Epyc 3rdgen 32 physical cores

120GB RAM / 2.44 GHz
$1.44 - $8.64 / per hour
Cinebench 15:
5,107
Cinebench 23:
31,222
V-Ray 1.0.8:
0m26s
V-Ray 5.01.01:
24,231
Thea 3.5 Benchmark:
6,800
BlenderBenchmark 3.2.0:
232/132/108
Corona 1.3 Benchmark:
00m49s, Rays/s 9,742,620

$1.44 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$4.32 / h

high

$2.16 / h

medium

$1.44 / h

low

base rate,
before discount:

$8.64 / h

high

$4.32 / h

medium

$2.88 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

GPU node type 1a

1x Nvidia RTX A5000 24GB vRAM

Intel Xeon v4 8 threads / 70GB RAM / 2.4 GHz
$1.49 - $8.94 / per hour
OctaneBench 2020.1:
593
V-Ray Benchmark 5.01.01 - CUDA:
1,447
V-Ray Benchmark 5.01.01 - RTX:
2,272
BlenderBenchmark 3.5.0:
1GPU: 2282+1363+1164=4,809
RedshiftBenchmark 3.5.10 RTX:
214s

$1.49 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$4.47 / h

high

$2.23 / h

medium

$1.49 / h

low

base rate,
before discount:

$8.94 / h

high

$4.47 / h

medium

$2.97 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

GPU node type 2a

4x Nvidia P100 16GB vRAM

Intel Xeon Silver 32 threads / 60GB RAM / 2.1 GHz
$1.99 - $11.99 / per hour
OctaneBench 2020.1:
904
V-Ray Benchmark 5.01.00:
2,301
BlenderBenchmark 3.4.0:
1GPU: 539,4+381,9+292,5=1214 4GPU: 4856
RedshiftBenchmark 3.0.34:
123s

$1.99 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$5.99 / h

high

$2.99 / h

medium

$1.99 / h

low

base rate,
before discount:

$11.99 / h

high

$5.99 / h

medium

$3.99 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

GPU node type 1b

2x Nvidia RTX A5000 24GB vRAM

Intel Xeon v4 16 threads / 140GB RAM / 2.4 GHz
$2.97 - $17.88 / per hour
OctaneBench 2020.1:
1,186
V-Ray Benchmark 5.01.01 - CUDA
3,018
V-Ray Benchmark 5.01.01 - RTX:
4,482
BlenderBenchmark 3.5.0:
1GPU: 2288+1380+1174=4842 2GPU: 9684
RedshiftBenchmark 3.5.12 RTX:
98s

$2.97 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$8.94 / h

high

$4.46 / h

medium

$2.97 / h

low

base rate,
before discount:

$17.88 / h

high

$8.94 / h

medium

$5.94 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

GPU node type 2b

8x Nvidia P100 16GB vRAM

Intel Xeon v4 40 threads / 120GB RAM / 2.6 GHz
$3.99 - $23.99 / per hour
OctaneBench 2020.1:
1,808
V-Ray Benchmark 5.01.00:
4,602
BlenderBenchmark 3.4.0:
1GPU: 539,4+381,9+292,5=1214 8GPU: 9712
RedshiftBenchmark 3.5.10:
70s

$3.99 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$11.99 / h

high

$5.99 / h

medium

$3.99 / h

low

base rate,
before discount:

$23.99 / h

high

$11.99 / h

medium

$7.99 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

GPU node type 3

1x Nvidia L40s 48GB vRAM

AMD Epyc 4ᵗʰgen 16 threads / 86GB RAM / 2.7GHz
$3.16 - $18.99 / per hour
OctaneBench 2020.1:
891
V-Ray Benchmark 5.01.01 - CUDA
3,138
V-Ray Benchmark 5.01.01 - RTX:
3,495
BlenderBenchmark 3.4.0
10,989
BlenderBenchmark 3.5.0
11,174
BlenderBenchmark 4.2.0
9,130
RedshiftBenchmark 3.5.12 RTX:
106s

$3.16 rate applies to jobs rendered on Low priority after the maximum discount applied. Here's the full breakdown per priority (high, medium, low):

lowest rate,
after max. discount:

$9.50 / h

high

$4.75 / h

medium

$3.16 / h

low

base rate,
before discount:

$18.99 / h

high

$9.50 / h

medium

$6.32 / h

low

Maximum discount applies to projects that are $12,500 and above. Make sure to check out our volume discounts table for full reference.

time & cost calculator

How long will my project render on the farm?
How much will I pay to render my project?
What priority should I choose?

volume discounts

The higher your rendering needs are, the better the discount you can get to render more economically.
Use the slider to calculate the discount and the rate per hour of rendering. You can also view the table here

bonus credit

amount paid

bonus credit

amount paid

Buy: $
Total credits: $
Cost per Ghz hour: $ 0.030

we accept payments via

check out our detailed payment guide
credit cards
additional payment methods
bank transfers

frequently asked questions

We offer discounts for all upfront payments of $250 and above. The more you prepay, the larger the discounts applied and the more credits you receive.

You get $25 of trial credits upon opening an account. You can use it to test the farm and, afterward, you need to make a payment to top up the account with more credits.

Absolutely. We accept credit card payments made via PayPal and DotPay.

You don’t need to. You can make payments having no existing PayPal account.

No, our prices are all-inclusive. They cover the price of rendering, support, licenses, our in-house software, storage etc. with an exception of projects using Arnold which requires separate licensing (more info)

There's no minimum fee for rendering - you are charged as much as you render. For example, a job can cost as little as 1 cent and that's also how much your account will be charged.

A minimum amount to recharge credits on your account is $10.

You can make a bank transfer or send funds via Western Union.

You don’t need to get any subscriptions or commit to paying at all. Start using our service whenever you’re ready and stop using it whenever you want to.

Our Low Priority prices are as low or even lower than students rates elsewhere. Give it a try, you won’t regret it.

Have more questions? Check our FAQ page
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