Matte painting is one of the most fascinating and influential techniques in visual effects (VFX), playing a crucial role in filmmaking, animation, and digital art. The ability to create vast, immersive environments that seamlessly integrate with live-action footage or computer-generated (CG) elements has made matte painting an essential tool in post-production. While modern digital techniques dominate today’s industry, the origins of matte painting date back over a century, with artists using traditional methods to achieve breathtaking results long before the advent of digital compositing.
A matte painting is a painted representation of a scene or landscape used to create the illusion of an expansive, realistic environment. Historically, these paintings were made on large sheets of glass and positioned in front of the camera to blend with live-action footage. With advancements in technology, digital matte paintings now use software like Adobe Photoshop to create high-resolution images that can be integrated into film production with greater flexibility and realism.
Matte painting techniques have evolved significantly, transitioning from traditional methods to digital approaches. Before digital tools, artists used glass or large canvases to hand-paint realistic backgrounds. This type of matte painting was Traditional Matte Painting. These paintings were then placed in front of a camera, with live-action elements carefully positioned to blend seamlessly with the painted background.
With the rise of CGI, traditional matte painting moved to digital platforms. Thus, Digital Matte Painting (DMP) was developed.Software like Photoshop, Nuke, and Blender allows artists to create highly detailed digital environments that integrate with 3D elements. Unlike physical paintings, digital matte paintings are more flexible, enabling easier adjustments and enhancements.
Unlike 2D digital matte painting, another type of DMP was 3D matte painting, which allowed camera movements within the scene. Artists create a 2.5D effect by projecting a painted texture onto 3D geometry, giving the illusion of depth. This method is widely used in modern film and game development.
Matte painting is a vital tool across various creative industries, each adapting it to specific needs. Film and Television makes extensive use of this as Hollywood has relied on matte painting for decades to create fantastical worlds, historical backdrops, and expansive cityscapes. Whether it’s a medieval kingdom in Game of Thrones or futuristic landscapes in Blade Runner 2049, matte painting plays a crucial role in visual storytelling.
The Game Development industry also makes use of matte paintings for background elements, especially in open-world games. It is used to create immersive environments that extend beyond the playable area, similar to Virtual Reality (VR) and Augmented Reality (AR). As VR and AR technology advances, matte painting is evolving to support immersive experiences. 3D matte painting allows users to look around and explore virtual worlds with realistic depth and lighting.
In the Advertising and Marketing industry, brands also use matte painting to craft surreal and eye-catching visuals for advertisements. Whether it's an impossible landscape for a car commercial or a futuristic city in a tech ad, matte painting helps create compelling imagery. The same goes for the Architecture and Design industry where architects use matte painting techniques to visualize projects before construction. By combining 3D models with digital painting, they can present lifelike concepts to clients and stakeholders.
Matte painting was developed as a practical solution to a fundamental problem in filmmaking: how to create expansive, visually stunning environments without the high cost and physical limitations of building full-scale sets. In the early days of cinema, filmmakers needed to depict grand landscapes, historical settings, and futuristic worlds that were either too expensive, dangerous, or outright impossible to construct. To solve this, artists painted detailed backgrounds on glass or canvases, which were then strategically placed within a shot to extend physical sets. This technique allowed directors to create the illusion of vast cities, towering castles, or alien worlds while keeping production costs manageable. As visual storytelling evolved, matte painting became essential not only for budgetary reasons but also for enhancing creative possibilities, enabling filmmakers to craft scenes beyond the constraints of real-world locations. Over time, technological advancements transformed matte painting from a practical necessity into a powerful artistic tool, blending seamlessly with live-action and digital effects to bring cinematic worlds to life.
Before the rise of digital tools, matte painters worked with physical materials such as glass and acrylic paint to create scenic backdrops for movies. These paintings were strategically placed within a film set to extend environments, making it appear as though the characters were in locations that either did not exist or were too expensive to construct.
The shift from physical paintings to digital images revolutionized the VFX industry. Software like Adobe Photoshop, Nuke, and Blender allows artists to create high-resolution matte paintings with incredible detail. The introduction of projection mapping further enhanced this technique, enabling artists to apply digital mattes onto 3D geometry for realistic depth and perspective. Today, matte painting in the digital age is an indispensable part of modern filmmaking. However, this is not to say that traditional matte painting is completely gone or unused. There can also be hybrid methods that combine both types such as this project by Slice of Life, in which they combine a traditional matte painting with digital matte painting:
The creation of a matte painting involves multiple steps, from initial concept art to final compositing. Artists begin with sketches and reference images before painting the scene. Elements such as lighting, texture, and perspective are meticulously refined to ensure photorealism. Once complete, the matte painting is composited with live-action footage or 3D models to create a cohesive final image.
While matte painting and digital painting share similarities, the primary difference lies in their purpose. Matte painting is specifically designed for integration into film and CG environments, emphasizing photorealism and perspective accuracy. Digital painting, on the other hand, can be more stylized and expressive, and can be used in a variety of things such as concept art and illustrations.
Despite the growing use of fully CG environments, matte painting remains an essential tool in visual effects. The technique allows filmmakers to augment real world locations with digitally created backdrops, reducing costs and expanding creative possibilities. The invisible effects of matte paintings continue to shape the visual storytelling of contemporary films, ensuring their place in the future of filmmaking.
For beginners looking to build a strong foundation in 3D or 2D art, following a structured learning path is highly beneficial. The first step is mastering basic software like Photoshop, Blender, Maya, or Cinema 4D through beginner-friendly tutorials and courses. If you are going the traditional route, then mastering realistic painting would be valuable. Once comfortable with rendering, focusing on lighting techniques such as three-point lighting and how different materials and objects interact with light. Post-processing and color grading come next, where artists can learn how to adjust colors, apply LUTs (if applicable), and enhance visual storytelling using compositing tools. This is used for putting matte paintings to its intended use case, whether it be a film, video game, or another form of media. A great practice method is analyzing and replicating professional work, breaking down film scenes, or applying different grading styles to the same render. Joining online communities like in ArtStation, The Rookies, and Reddit for feedback and critique can accelerate progress. Ultimately, the best way to improve is through constant experimentation, studying high-quality references, and refining both technical and artistic skills over time.
The choice of software depends on the specific needs of the project. In modern day, Adobe Photoshop remains the industry standard for painting and photo manipulation, while Nuke is widely used for compositing. Blender and Maya offer advanced 3D tools for camera projection mapping and integrating matte paintings into a CG environment. In terms of hardware tools, digital artists also use graphics tablets to enhance precision and control in their work.
Both Blender and Maya have their strengths in digital matte painting (DMP) workflows. Blender offers powerful free tools for 3D projection mapping and concepting, making it accessible for independent artists. Maya, on the other hand, is preferred by larger studios for its advanced pipeline integration and rendering capabilities. The choice depends on the artist’s workflow and the demands of the project.
Matte painting has remained an indispensable part of visual storytelling for over a century, evolving from traditional glass paintings to today’s digital workflows. The transition from hand-painted backdrops to digital manipulation has expanded the creative possibilities for filmmakers, allowing them to craft breathtaking environments that would be impossible to capture in reality. Whether used for live-action films, animated productions, or virtual sets, matte painting continues to bridge the gap between imagination and reality.
Despite the rise of fully CG-generated environments, matte painting remains a crucial tool for achieving photorealistic worlds while maintaining efficiency in production. With software like Photoshop, Blender, and Maya, artists now have more flexibility and precision than ever before, making it easier to seamlessly integrate matte paintings with live-action footage.