pay per render time

Pay only for the time you are rendering. It’s up to you how much you spend. It can be anything
between $1 and $10,000 or much more. You choose a tariff that matches your needs.

low priority

$ USD

0.015
per Ghz hour

|

0.83
per node hour

Best for small projects & flexible deadlines

  • total limit: 20 nodes
  • per job limit: 20 nodes
  • nodes RAM: 64 GB
  • turnaround time: 1-3 days
  • support: limited

* What’s priority?

* What’s a node?

* What’s Ghz hour?

* What’s node hour?

Priority is a price plan you can choose to render a job. You
have a choice of Low, Medium, and High. Each priority offers
you a different set of features and has a different rate.

Node is a computer designed and built for network
rendering. You can think of it as a specialized server.

Ghz hour is the basic unit of cost calculation. It is a price for 1
Ghz used in an hour of rendering. It means, we take the Ghz
of all the nodes that were used in rendering a job and add
them up. Then we divide that total by the rate according to
the given Priority.

Node hour is just like the Ghz hour but the difference is it
represents the cost for a node. It is a price for 1 hour of
rendering on a single node.

Here’s an example to help you illustrate how pricing works
Let’s suppose you have 50 frames to render. Each frame
renders 1h long and you choose to render them on Medium
Priority.

Medium Priority costs $1.66 per node hour therefore:

50 frames (50h) x $1.66 = $83

medium priority

$ USD

0.03
per Ghz hour

|

1.66
per node hour

Best for large projects & flexible deadlines

  • total limit: no nodes limit
  • per job limit: 50 nodes
  • nodes RAM: 64-94 GB
  • turnaround time: few hours - 1 day
  • support: full

high priority

$ USD

0.06
per Ghz hour

|

3.33
per node hour

Best for large projects & tight deadlines

  • total limit: no nodes limit
  • per job limit: 100 nodes
  • nodes RAM: 64 - 256 GB
  • turnaround time: immediate
  • support: priority
  • + custom app versions
  • + custom plugin installations
  • + custom builds
  • + scripts implementation