Episode 6: Why and how to optimize your scenes?
In this episode, Andrew, DJ, and Marco talk about how optimizing your 3d scene can save your sanity, what aspects of your project could be adding unnecessary render time what you can do to render your scenes faster on a render farm even without much technical rendering knowledge!
Resources:
- Optimizing 3ds Max scenes through Textures – Part I - https://www.garagefarm.net/blog/guide-to-rendering-optimizing-scenes-in-3ds-max-through-textures
- Optimizing 3ds Max scenes through Textures – Part II https://www.garagefarm.net/blog/guide-to-rendering-optimizing-scenes-in-3ds-max-through-textures-2
- Optimizing scenes in 3ds max geometry - https://www.garagefarm.net/blog/guide-to-rendering-optimizing-scenes-in-3ds-max-through-geometry
- How to optimize displacement maps in V-ray – part I https://www.garagefarm.net/blog/how-displacement-maps-work-and-how-to-optimize-them-in-v-ray-part-1
- How to optimize displacement maps in V-ray – part II https://www.garagefarm.net/blog/how-displacement-maps-work-and-how-to-optimize-them-in-v-ray-part-2
- How to optimize buckets in V-Ray part I - Option analysis https://www.youtube.com/watch?v=PnBI97xBD_g
- How to optimize buckets in V-Ray part II - Troubleshooting hanging buckets https://www.youtube.com/watch?v=5_xp5mK2UB0
- optimize viewport settings LOD - https://en.wikipedia.org/wiki/Level_of_detail
- Mipmap - https://en.wikipedia.org/wiki/Mipmap
- Optimizing settings in V-Ray - http://www.peterguthrie.net/blog/2014/7/hdr-sky-lighting-for-interiors
- Optimizing viewport - http://www.peterguthrie.net/blog/2017/4/pg-tips-clipping-planes-focal-point-trick
- Blender simplify - https://www.youtube.com/watch?v=1joLsRZ7VEA
- How to link character (or any) assets using collections in Blender -https://www.youtube.com/watch?v=DyDK7U8jl_I
- C4D Viewport optimization - https://www.youtube.com/watch?v=0tzHQD3cRJE






