Render Farms: The Ultimate Time-Saver

By Danny Rollings Introduction In this series we will be diving deeper into some of the individual benefits of render farms, as previously showcased within our post on The Benefits of Using a Render Farm. As we know, the true ultimate time-saver would be hopping…
04/13/2017/by GarageFarm.NET

The Benefits of Using a Render Farm

A render farm is a group of networked computers devoted to rendering images, used typically in the production of computer-animated films. The problem with rendering is every little thing that is going to be visible within the finalised image or render sequence adds precious milliseconds, seconds, minutes or hours to the rendering of even a single frame, depending on its complexity. Reducing the headache rendering brings is where render farms come in.
04/06/2017/by GarageFarm.NET
3D Model The Incredible Hulk

The Future of 3D Modelling

3D modelling has come a long way since its humble origins over 40 years ago, meanwhile its capabilities have continually evolved and grown better alongside the technology used to perform it. We are on the precipice of a modelling revolution, where recent technology and those in development seem set to become game changers in the world of 3D modelling.
11/28/2016/by GarageFarm.NET
Alex Novitsky - GarageFarm.NET Render Farm

Alex Novitsky: Staring At Car Renders Until Your Create One Yourself

GarageFarm.NET and CGTrader sit down with Alex Novitsky, an artist and modeler who creates captivating vehicles and hard surface renders, to hear his story about his development as an artist, his thinking process when working on a model, and his drive for constant betterment.
10/12/2016/by GarageFarm.NET
3d Modelling with Autodesk Maya 2016

3D Modelling with Autodesk Maya 2016

3D modelling is the digital creation of three-dimensional objects in dedicated computer software, such as Autodesk Maya. 3D refers to the three dimensions of the universe, used to determine an object’s position within space. The letters X (left/right), Y (up/down) and Z (forward/backwards)
10/04/2016/by GarageFarm.NET
GargeFarm.NET QuickStart Guide

QuickStart Guide: How to render at GarageFarm.NET Render Farm

This guide is an excellent starting point for any new user to GarageFarm.NET Render Farm. It will guide you step by step and show you how to start rendering on our farm. It's only a few simple steps that will get you up and running within minutes.
07/01/2016/by GarageFarm.NET
GarageFarm.NET May 2016 Updates

Updates and News: Super computer, easier rendering, partners and more

It’s been a while since we last announced software updates. But that doesn’t mean we had been dormant. In fact, the contrary is true. We were busy with the development and other projects, which we will talk more about later on.We constantly strive to improve…
05/17/2016/by GarageFarm.NET
Rendering Optimization Guide

Guide to rendering: Speed up your renders in 3ds Max locally and on a render farm

This guide is for every 3D artist who has had an unpleasant experience with too high resource usage when rendering a project locally or on a network. You will find useful optimization techniques for beginner and intermediate 3ds Max users. If you are an advanced user, you probably already know most of them, but still, you might find some new information here.
05/03/2016/by GarageFarm.NET

Recap of our SIGGRAPH ASIA 2015 Visit

It’s been a long time coming to put this post together, but I hope the effort was worthwhile and will be appreciated at least by someone.We came back from Kobe, Japan where SIGGRAPH ASIA 2015 was held a few days after the conference ended, simply because…
12/11/2015/by GarageFarm.NET
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