Case Studies

Part to Whole – elevating scientific research through 3D visualization

In this short but substantial case study we sit down with Brad Baxley, the man behind scientific visualization studio, Part to whole. Brad offers his services to groups working in various fields of research science, and uses MODO to create stunning CG representations of anything from molecules to X-Ray components.
03/02/2018/by GarageFarm.NET
Case Studies

The Mighty Pie in the Sky: From Comics to Cloud Rendering (and beyond!)

We interview Dan, a filmmaker from London, and learn his endearing story about pursuing passion for storytelling and filmmaking in 3D. He's not your stereotypical animator and his short isn't a typical film we all have seen before.
02/28/2018/by GarageFarm.NET
Case Studies

Interview with the Blender Beast winner, Jesse Gayanilo

Jesse Gayanilo is the winning contestant on our recently concluded…
01/31/2018/by GarageFarm.NET
Case Studies

Charles Lang Follain’s debut animated film The Gardener

Charles Lang Follain is an Architect and long time Blender user, and has recently been featured in BlenderNation for his debut animated short “The Gardener”.
12/27/2017/by GarageFarm.NET
Case Studies

Canadian award winning directors, Iamstatic choose cloud rendering

In the following interview with Iamstatic co-founder Dave Greene you’ll be whisked off on a voyage of digital discovery, first into the not-so-distant past with the relatable beginnings of Iamstatic, the talented Canadian CG studio born when the internet was just approaching its tweens; an online world where Flash animation was king, and the implosion of the dot-com bubble was still painfully fresh in the minds of many an online business venture.
08/29/2017/by GarageFarm.NET
Case Studies

Paperbone creates CG palaces and VFX for TV series

In this case study, we sit down with VFX and film production studio, Paperbone. We were captivated by the amazing renders they did with us and absolutely had to know more about them. Their massive scenes that consist of 1000's of frames with complex shaders and geometry would never get rendered on time if it wasn't for the power of cloud rendering.
06/23/2017/by GarageFarm.NET
Case Studies

Film and TV Production Designer – Phil Shearer

His work consists of hand drawn sketches, physical models and of course, 3d renders. His experience and well rounded skill set put him at a calibre difficult to reach, and be it a drawing, scaled model or CG, his outputs are consistently remarkable. In this case study, we'll learn about Phil's background, his thoughts on the nature of concept design for films, and how CG plays a role in his process.
05/12/2017/by GarageFarm.NET
Case Studies

Artist Spotlight: 3D Generalist and Concept Artist David Aguero

David is a CG Generalist and concept designer from Buenos Aires, Argentina. Most of his works are rooted in Sci-Fi and Fantasy, and present imagined worlds with a believability that engages and awes. David has been into art since a very young age and spent many years mastering his craft.
04/24/2017/by GarageFarm.NET
Case Studies

ZOA3D – Architectural Animation and Visualization

ZOA3D do architectural visualizations via storytelling that is visually appealing and compelling. 3ds Max and Corona are their primary tools and residential visualizations are their strong suit. ZOA rendered an 85-second animation of a luxurious apartment building on our render farm.
03/29/2017/by GarageFarm.NET
Case Studies

Digital Dust – Boutique studio from Hungary

Digital Dust is a VFX studio from Budapest. They are a small team of passionate, creative and unique CG artists. They specialize in VFX for commercials and movies but also pride themselves in content creation and VR. We've had a chance to work with them on their large scale stereo 3D project for a 5D cinema.
03/20/2017/by GarageFarm.NET
Case Studies

Creative Director and Studio Owner: Richard Lindle

Richard's workflow for Lightwave scenes to GarageFarm is just so simple - package the scene and move it to a dedicated location on his PC. Open the scene in Layout, run the RenderBeamer app, click on the RenderBeamer plugin inside of Layout and that’s it. Everything uploads and then he can login to GarageFarm.NET and select a preferred job priority and submit the job.
01/31/2017/by GarageFarm.NET
Case Studies

Cape Town Animation Studio: Wicked Pixels

Critically acclaimed for its innovative digital artistry, Wicked Pixels has been featured in numerous award festivals and showcased by leading industry publications. The studio proudly talks of its innovative and creative approach to creating digital work for clients across various industries such as animation, advertising, digital agencies, film production and television.
12/29/2016/by GarageFarm.NET
Case Studies

Skyhouse Studios: A boutique studio in the cloud

VFX artist, supervisor and founder Robert Grbevski, has had a long and successful career in the VFX industry. Robert started out working on music videos as an animator back in the early 2000s with reputable director Michael Gracey. Later on in his career he moved into TVC’s, children’s television shows and later feature films. Learn more about Robert, running a studio in the cloud, and cloud rendering.
10/28/2016/by GarageFarm.NET
Case Studies

Artist Spotlight: UCA Graduate Danny Rollings

Danny Rollings has recently completed his bachelor degree in Computer Animation Arts at the University for the Creative Arts (UCA) in Rochester. We talk with Danny about his early motivations and inspiration that led him to CG, his interests, Scooby Doo, and his experience with Maya rendering and using a Maya cloud render farm.
10/20/2016/by GarageFarm.NET
Case Studies

Wild Bunch Studio: Animation and Character Design

We sit down with Simon Barrionuevo, CEO and animation director, to talk about his career and Wild Bunch Studio’s work. We learn about Simon’s motivation behind starting his own studio, combining 2D and 3D, kicking ass in Taekwondo, and his experience with using our render farm.
09/13/2016/by GarageFarm.NET
Case Studies

Artist Spotlight: VFX Artist and Filmmaker Georgios Papaioannou

Georgios is a very interesting artist and filmmaker from Greece. His journey into the world of CG started in 2002 when he graduated from Aristotle University of Thessaloniki where he studied Civil Engineering. However, even though the sciences and the technical nature of his education were fun, this wasn’t necessarily his cup of tea.
08/04/2016/by GarageFarm.NET
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