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Render farm blog
September 11, 2020
What is Color Space and why you should use ACES
The tech industry is constantly evolving. Learn how switching to ACES can not only help and improve your art but also future-proof your workflow for the next generation.
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AI character generator: The ultimate 2025 guide to creating digital personas
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3D Animation workflow: your complete beginner’s guide to animation production
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Category
AI character generator: The ultimate2025 guide to creating digital personas
AI character generators now let anyone createlifelike digital personas in minutes, transforminghow stories, games, and brands come to life.
Button
Category
AI character generator: The ultimate2025 guide to creating digital personas
AI character generators now let anyone createlifelike digital personas in minutes, transforminghow stories, games, and brands come to life.
Button
Category
AI character generator: The ultimate2025 guide to creating digital personas
AI character generators now let anyone createlifelike digital personas in minutes, transforminghow stories, games, and brands come to life.
Button
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February 11, 2021
Automatic motion capture with Deepmotion and Blender
Motion Capture is becoming more accessible to the home user, and Deepmotion takes the workflow to a whole new level. Here's a short introduction to Deepmotion and how it might be used with Blender!
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February 10, 2021
Blender, Proceduralism and Art-life with Erindale.XYZ
In this breakdown of CG Talks, DJ, Andrew, and Marco sit down with Blender Node wizard Erindale to discuss the future of proceduralism and its impact on the 3d workflow.
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February 2, 2021
5 tips for making animated shorts in Blender
Making a 3d animation can is always a huge task. Here are 5 tips that can come in handy on your next Blender project!
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January 5, 2021
Render farm software updates roundup January ‘21
Here's a list of features that we added to our render farm plugins in November and December 2020. Featuring updates for Web Manager, renderBeamer, 3ds Max, Cinema 4D, V-Ray, Maya, Blender, and more.
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December 23, 2020
Is UV unwrapping dead? Substance Painter Auto UVs
In this post, we’ll be taking a look at Substance Painter’s Auto UVs feature and find out the answer to the age-old question: Can we finally skip UV unwrapping?
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December 18, 2020
Smart Materials inside Substance Designer
In this article, we'll be taking a look at why creating Smart Materials inside Substance Designer can help you make more flexible materials for your material library.
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December 16, 2020
Texturing & grooming a fox w/ Quixel mixer, materialize & Blender
In this breakdown/ tutorial Marco goes over a workflow for combining fur textures with actual fur simulation to achieve a fox that can be used for animation.
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December 12, 2020
The CPU vs GPU Showdown
In this article, we take advantage of some downtime to geek out over our recently acquired GPU nodes and new GPU server types to compare GPU and CPU rendering across our services.
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November 25, 2020
Creating Mixamo animations with Blender
In this article, we go over Marco's method for blending and adjusting multiple Mixamo animation clips in Blender's NLA Editor.
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November 24, 2020
Five Things You Didn’t Know About Substance Painter
In this article we breakdown Amiel's 5 incredibly useful Substance Painter tips for working faster and achieving more detail in your work.
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November 13, 2020
Composition: How to draw attention in a frame
Veteran Architectural Visualizer Joni Mercado shares his thoughts on the principles of Composition.
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November 12, 2020
What is the role of light in art?
Light is a language that shapes form, evokes emotion, and brings visual storytelling to life.
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