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Render farm blog
September 11, 2020
What is Color Space and why you should use ACES
The tech industry is constantly evolving. Learn how switching to ACES can not only help and improve your art but also future-proof your workflow for the next generation.
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AI character generator: The ultimate 2025 guide to creating digital personas
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3D Animation workflow: your complete beginner’s guide to animation production
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Category
AI character generator: The ultimate2025 guide to creating digital personas
AI character generators now let anyone createlifelike digital personas in minutes, transforminghow stories, games, and brands come to life.
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Category
AI character generator: The ultimate2025 guide to creating digital personas
AI character generators now let anyone createlifelike digital personas in minutes, transforminghow stories, games, and brands come to life.
Button
Category
AI character generator: The ultimate2025 guide to creating digital personas
AI character generators now let anyone createlifelike digital personas in minutes, transforminghow stories, games, and brands come to life.
Button
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October 18, 2021
Essential 3ds Max plugins for Archviz
Plugins are a great way to quicken your Archviz workflow without sacrificing quality. In this article, you'll find 12 of the best plugins for architectural work in 3ds Max.
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August 6, 2021
Rendering software updates roundup June-July ‘21
Here’s a list of features and improvements made to our render farm software our developers released between June and July 2021.
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July 23, 2021
How to optimize bucket settings in V-Ray and avoid ‘hanging buckets’
V-Ray offers a lot of versatility when it comes to dealing with problematic buckets. In this article, we'll explore different ways to eliminate or minimize the unwanted effects of a hanging bucket.
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July 22, 2021
Lighting principles for 3D artists from film & art
Lighting is integral to creating a successful image with any degree of faithfulness to real life. In this post, we'll share what it really is and what it can do for us as 3d artists.
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June 29, 2021
Modeling in Blender for budding 3D Artists
Blender has grown to become a reliable and powerful 3d modeling tool. This article provides an overview of the different types of modeling workflows available to newbie Blender artists.
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June 22, 2021
Creating an Xbox Series X with Substance Designer | Part 2
In this article, Amiel continues to develop his procedural X-Box in Substance Designer and sets up the resulting textures in Blender for the final render.
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June 21, 2021
Creating an Xbox Series X with Substance Designer | Part 1
Would you believe that this X-Box Series X was made almost entirely in Substance Designer? Read on to find out how Proceduralism and Substance can replace vertex pushing in cases like this!
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June 12, 2021
What is a render farm
Learn what a render farm is and its benefits for 3d artists and studios. Find out when you'd need a farm and its true cost.
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May 19, 2021
From draftsman to Spider-Man: Heavypoly and his unlikely path to 3D
Meet Vaughan Ling, a 3D artist and app creator behind projects like Spider-Man: Into the Spider-Verse, Love, Death & Robots, and Tron: Uprising.
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May 12, 2021
Render farm software updates roundup May ‘21
In this article, we've collected all the plugin updates on GarageFarm.NET from the last two months for Cinema 4D, 3ds Max, Maya, Blender, and Modo, plus a new plugin release for After Effects!
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March 16, 2021
Refining Motion Capture with Mixamo and Blender AutoRig Pro
Auto Rig Pro for Blender is a rigging tool with features that bring more control to Mocap Data. Learn how to leverage both Mixamo, Blende's NLA, and Auto Rig Pro to add more nuance to your animation.
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March 10, 2021
Render farm software updates roundup March ‘21
We have prepared a list of all render farm updates that we added to our plug-ins over the first two months of 2021.
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