Case Studies

We make rendering easy

The Lone Ranger

The Lone Ranger

Dots Core is a single-person studio operating out of Seoul that uses Houdini, Cinema 4D, Redshift and online rendering to bring the vision of future cities to life.
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Sharing Shun

IEMON founder Shun Tachibana is continuously on the hunt for 3D knowledge and techniques for Cinema 4D, Blender, and other software and shares his discoveries on YouTube.
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Creating archviz virtual tours with RDVIS

Creating archviz virtual tours with RDVIS

Today we're talking with the artists at RDVIS about their work, the industry, and how they're using GarageFarm to grow and push forward new VR technologies.
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The height of motion graphics

The height of motion graphics

Award-winning motion graphics artist Takayuki Yoshida uses his special blend of 2D, 3D, video, and graphic design to create amazing visual effects with the help of the online render farm, GarageFarm.
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Magic in motion: Marina Nakagawa and her mastery of motion graphics

Magic in motion: Marina Nakagawa and her mastery of motion graphics

Freelance animation artist Marina Nakagawa makes magical short videos using Cinema 4D and Redshift.
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How Ray Wakui is using Blender to push the limits of VFX in music

How Ray Wakui is using Blender to push the limits of VFX in music

Ray is a VFX artist, director, and musician passionate about developing high-quality, 3D-driven video productions. Today we learn how he does it using Blender, After Effects, and GarageFarm!
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Surround screen savants

Surround screen savants

DARUMA founder Masako Nishi talks to us about how GarageFarm helps her and her team create larger-than-life CG visuals.
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How Garnamatac is creating a community of visual artists in Georgia

How Garnamatac is creating a community of visual artists in Georgia

Hear from the people at Garnamatac about how they’ve built a studio that produces not only high quality animation content, but also opportunities for the greater 3D community to get started in the industry.
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Lights, surfaces, & rendering with Simon Howells

Lights, surfaces, & rendering with Simon Howells

Instead of following the newest trends, Simon Howells focuses on quality to make impressive, photo-real scenes. Hear about his approach and use of GarageFarm to meet the difficulties of rendering complex projects.
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From archviz to kid’s shows: The wonderful and unlikely 3D journey of the brothers Defaye

From archviz to kid’s shows: The wonderful and unlikely 3D journey of the brothers Defaye

AOKIstudio founders Olivier and Christophe Defaye talk about their long and twisting journey in 3D, starting in France in the 90s, then expanding to Tokyo and Shanghai.
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BreezeTree, K-pop, and the push for new media in S. Korea

Breezetree, K-pop, and the push for new media in S. Korea

The K-pop industry's rapid growth brings a growing need for high-quality innovative work such as the content produced by Breezetree. Hear about how the studio is keeping pace with demand by using online renderfarms.
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How Pat Giles uses 3ds Max & GarageFarm for architectural illustrations

Gbangs Theory

Read how Pat “Gbangs” Giles maximizes the seamlessness between 3ds Max, Corona, and GarageFarm to create stunning 3D images and animation.
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