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VFX
How Ray Wakui is using Blender to push the limits of VFX in music
Ray is a VFX artist, director, and musician passionate about developing high-quality, 3D-driven video productions. Today we learn how he does it using Blender, After Effects, and GarageFarm!
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Motion Graphics
Surround screen savants
DARUMA founder Masako Nishi talks to us about how GarageFarm helps her and her team create larger-than-life CG visuals.
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Animation
How Garnamatac is creating a community of visual artists in Georgia
Hear from the people at Garnamatac about how they’ve built a studio that produces not only high quality animation content, but also opportunities for the greater 3D community to get started in the industry.
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Digital Art
Lights, surfaces, & rendering with Simon Howells
Instead of following the newest trends, Simon Howells focuses on quality to make impressive, photo-real scenes. Hear about his approach and use of GarageFarm to meet the difficulties of rendering complex projects.
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Animation
Studios
From archviz to kid’s shows: The wonderful and unlikely 3D journey of the brothers Defaye
AOKIstudio founders Olivier and Christophe Defaye talk about their long and twisting journey in 3D, starting in France in the 90s, then expanding to Tokyo and Shanghai.
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Animation
Motion Graphics
Breezetree, K-pop, and the push for new media in S. Korea
The K-pop industry's rapid growth brings a growing need for high-quality innovative work such as the content produced by Breezetree. Hear about how the studio is keeping pace with demand by using online renderfarms.
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ArchViz
Gbangs Theory
Read how Pat “Gbangs” Giles maximizes the seamlessness between 3ds Max, Corona, and GarageFarm to create stunning 3D images and animation.
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Digital Art
ArchViz
Rendering hyper-real environments with Studio Aiko
Hear from Meny Hilsenrad, co-founder of Aiko, about the process of creating and rendering realistic environments for real-world clients with 3ds max and GarageFarm's cloud render service.
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Motion Graphics
Freelancers
How Kenneth Robin is using Cinema 4D for Experimental MoGraph
C4D is used by mograph artists around the world to create content that merges the disciplines of art and design. Today we're talking with one of those artists, Kenneth Robin, about their recent work.
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Technology
Motion Graphics
How IDENCE Co. uses physical design to fuel digital experiences
In this article we hear from Riku Kato about IDENCE, a video and computer graphics studio in Tokyo that is building a highly specialized, yet cohesive team to create industry-leading projects.
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ArchViz
The Romanian renderer
Learn how Bucharest Studio founder Lucian Racovitan made the move from architecture to architectural visualization and his realizations along the way.
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Motion Graphics
VFX
South Korean VFX firm Plastic Beach talks 3D rendering for K-POP
Plastic Beach founder Song Chan-young talks about how Garagefarm helps him and his team create visuals for K-pop music videos.
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