It’s a new year! That means a fresh set of updates and updates:
Blender
Blender plugin v102
- Added option to block all warning prompts for automated plugin execution.
- Added “New Project Name” feature in plugin settings.
- Improved render device detection on macOS.
- Metal GPU devices are now correctly interpreted and passed to the farm as CUDA devices.
- Added automatic output node configuration for Color Management override.
Blender plugin v103
- Fixed geometry nodes cache path for macOS.
Blender plugin v104
- Improved handling of communication errors with renderBeamer.
- Fixed crashes related to missing process references.
- Fixed Blender UI freezes caused by blocking sockets and improper thread handling.
- Added socket connection and process check timeouts.
- Improved reliability when renderBeamer runs under different user/session environments.
- Added clearer error messages for connection issues.
- Fixed issues with relinking assets.
- Fixed “Unable to Pack File” issue caused by Volume objects pointing to directories.
- Enhanced missing assets dialog with object and data-block names.
- Improved resource validation by separating file and directory checks.
3ds Max
3ds Max plugin v195
- Fixed handling of UDMI textures for Redshift renderer.
- Fixed handling of VDB asset sequences.
3ds Max plugin v196
- Added contextual prompt suggesting Still Image mode for single-frame renders.
- Prompt appears automatically when a single frame is detected.
3ds Max plugin v197
- Added support for 3ds Max 2027.
- Fixed saving Redshift 2026.4.0 version in .gfs file.
- Improved relinking .CUBE assets for Corona 11.
Cinema 4D
Cinema4D plugin v154
- Fixed support for Pyro caches.
Cinema4D plugin v156
- Plugin prompts moved to renderBeamer.
Cinema4D plugin v157
- Fixed plugin prompts.
- Added logging for prompts.
Cinema4D plugin v158
- Refined UI consistency in the Setup tab.
- Standardized font sizes across input fields.
- Improved usability and readability.
- Fixed bug with missing prompt buttons.
- Improved camera conflict handling.
- Duplicate camera names are now listed in prompts.
- Improved Magic Bullet Looks handling.
- Redshift scenes can now be forwarded to the farm without blocking Magic Bullet.
- Other render engines are blocked with prompts.
- Improved support for Corona render CXR output.
- Allows scenes with CXR output format, especially with strips settings.
- Full CXR support is still in progress.
V-Ray Standalone
V-Ray Standalone plugin v16
- Completed transition to unified V-Ray Standalone workflow across Rhinoceros3D, SketchUp, and V-Ray Standalone.
- Unified workflow and UI across Windows and macOS.
- Added macOS support.
- Improved plugin UI and workflow.
- Fixed bake step validation.
- Improved GI engine reading.
- Extended GI engine settings support.
- Improved forwarding plugin settings to .gfs file.
- Added stability and usability improvements.
- Fixed V-Ray for Blender version parsing and CPU/GPU detection.
V-Ray Standalone plugin v17
- Fixed unsupported characters in scene and project names.
- Unsupported characters, including dots and non-Latin characters, are now automatically replaced with _.
SketchUp
SketchUp plugin v46
- Updated installers for SketchUp 2025 compatibility.
- Fixed .vrscene export issues for legacy V-Ray versions.
- Added workflow for connecting SketchUp exporter to V-Ray Standalone on macOS.
- Added variable page transitions using the Transition Time parameter from SketchUp UI.
- Other minor fixes and improvements.
Maya
Maya plugin v143
- Added support for Maya 2027.
Web Manager 2.0
Web Manager 2.0
- Public beta released.
- Redesigned interface and smoother workflows.
- Added Dark Mode.
- Cleaner and more transparent UI.
- Clearer job progress and status tracking.
- Easier job management, including faster job editing and cloning.
- Broad application support, excluding Modo, Redshift Standalone, and VUE at the time of release.
- Web Manager 2.0 login link added.
Web Manager 2.0 Beta updates
- Default priority for new jobs now matches the last submitted job.
- Added prompt for unsupported software in Web Manager 2.0 Beta.
- Rendered frame previews in File Browser now open with one click.
- Improved and clarified tooltips.
- Fixed test job frame range handling with advanced ranges.
- Fixed “Remember me” login issue.
- Added “Submit again (as new job)” option.
- Added Blender still image strips support below 4K.
- Improved “Clone job” support with strips.
- “Clone job” is now available only for Blender jobs.
- Fixed test job logic for complex ranges with single frames.
- Fixed submission issue when unsupported node priority was selected.
- Added render log access for active frames.
- Fixed empty page issue when loading the “New job” submission view.
- Fixed redirect issue for users without an active session.
- Simplified Blender scene submission with automatic configuration detection.
- Added enhanced processing for .blend files uploaded via Web Dashboard.
- Added automatic detection of Blender scene settings, including frame range, resolution, scene mode, Blender version, output path, file extension, samples, and noise threshold.
- Added automatic missing asset detection with warning prompt.
- Improved output path handling for “Submit again (as new job).”
- Fixed automatic FPE adjustment by device type.
- Corrected naming from RenderStack mode to renderStacks.
- Fixed FPE calculation for sub-range animation ranges.
- Added shift selection on checkbox lists for files and jobs.
- Added column header separators for easier resizing.
- Added quick render preview from the jobs list.
- Quick render preview shows the last successfully completed frame.
- Fixed 3ds Max scene states submit.
- Fixed negative balance constant notification.
- Improved tooltips.
- Removed single-job options from menu when multiple jobs are selected.
- Removed node group change for merge and video jobs.
- Fixed frame range resetting after switching between test and full job.
- Added frame range info and tooltips in lists.
- Preserved frame range override checkbox setting.
- Fixed FPE availability based on frame range.
- Added support for Modo.
- Added support for Redshift Standalone.
- Added support for VUE.
- Changed suggested node groups functionality.
- UI improvements.
renderBeamer
renderBeamer v1.610
- Fixed issues when changing password while renderBeamer is running.
- Improved login handling when multiple actions require re-authentication.
- Allowed dots in plugin TEMP directory paths.
- Added notification for older operating systems that will no longer receive updates.
- Enhanced confirmation dialog for embedded plugin UI with image support, scrollable view, and tooltips.
- Improved handling of login issues.
- Fixed chat link to open guest chat when user is not logged in.
- Other minor fixes and improvements.
- This version will become the minimum required version.
renderBeamer v1.611
- Fixed incorrect file count in download logs.
- Fixed issue where the same file could be downloaded multiple times when triggered from Web Manager.
- Improved download parameter handling during folder synchronization.
- Added CLI folder sync download option to signal completion of a single synchronization.
renderBeamer v1.700
- Added file organization option for “Use scene download path” — structured or flat.
- Fixed broken Settings layout caused by long labels.
- Fixed timeout issues during re-authentication when changing password in active sessions.
- Improved scene registration after upload.
- Added automatic system appearance detection on macOS Intel.
- Improved opening folders and links on Linux using system-default handlers.
- Updated translations.
- Updated third-party libraries.
- Updated runtime to JDK 25.
- Other minor fixes and improvements.
- Requires a new installer from the website.
Xesktop
Xesktop updates
- Added new node type powered by NVIDIA RTX PRO 6000 Blackwell GPU with 96 GB VRAM.
- Built for demanding 3D workflows in Unreal Engine, Blender, and Daz Studio.
- Supports AI applications and pipelines under updated Terms of Service.
- Improved node boot times.
- Lowered prices.
Xesktop & GarageFarm.NET update
- Major infrastructure upgrade and power boost for Xesktop.
- Added RTX 6000 Blackwell 96 GB VRAM nodes.
- Optimized node boot times.
- Price drops across the board.
- Suitable for Unreal Engine, Daz Studio, Houdini, and complex AI workflows.
- Supports 3D apps and demanding AI models.
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