Welcome to our latest roundup of render farm software updates! We’ve packed this update period with exciting improvements across our plugins, new GPU nodes, and adjustments to our pricing model to better support your projects. From enhanced support for Cinema4D and 3ds Max to the latest renderBeamer features, there’s something here for every 3D artist. Take a look at what’s new below to make sure you’re fully equipped with the best tools for your rendering needs!
New version has been released!
We have added a new type of GPU node - Nvidia L40s with 48GB vRAM, designed for intensive workloads and larger rendering tasks.
Starting November 2, there will be a price adjustment across all priority levels for CPU and GPU rendering services. This adjustment will account for rising costs and ongoing improvements to our render farm.
Revised Rates for CPU and GPU Rendering:
In addition, we’re excited to announce recent enhancements:
In this round of updates, our 3ds Max Plugin - v184 stands out as a major leap forward for 3ds Max users. This latest version introduces support for State Sets, allowing artists to submit different states as separate jobs, making it easier to organize complex projects and achieve creative flexibility. Other improvements include added support for Redshift 2025 and a newly enhanced "Obstacle image" asset in VFB for richer visual effects. To make sure artists have what they need from start to finish, the plugin now also displays warning prompts for V-Ray, Corona, and Anima when these assets are not available on the client machine, ensuring smoother workflows and reducing setup time.
Stay tuned for more updates, and as always, happy rendering!