Maya render farm

We keep our ears open to every customer need, from version requirements to 3rd party plugin integration, and anything in between.
Our Maya 3d plugin is lightweight, easy to use, and sits itself on its own shelf right in your GUI, so uploading to our render farm is as intuitive as possible.

Our 24/7 Live Support team is at the ready for anything you might need and are only a chat message away. Do your Maya rendering in the cloud with us now,
andget $50 worth of starting credit without the need to commit!

featured projects

Wild Bunch Studio | Character Design & Animation

Software: Maya | Zbrush | After Effects | ToonBoom | Animate CC

Wild Bunch Studio is a South American animation company located in Santiago, Chile. They specialize in character animation and content creation, and are very serious about creating their own children’s TV show that hopefully will get recognized by large broadcasters such as Disney or Cartoon Network.

Georgios papaioannou | VFX artist

Software: Maya | After Effects

Georgios is a very interesting artist and filmmaker from Greece. His journey into the world of CG started in 2002 when he graduated from Aristotle University of Thessaloniki where he studied Civil Engineering.

VFX Artist and Filmmaker Georgios Papaioannou

Software and Features

Maya Render Engines Global Features

  • Autodesk Maya versions 2014 up to latest including all service packs and extensions
  • VRay versions 2.4 up to latest including nightly builds
  • Support for Mental ray versions 2012 – 2016 and all Arnold versions
  • Distributed rendering for still shots, full animations, camera fly-through animations, and baking
  • OS support for Windows, Mac, and Linux support support for network drives
  • Support for assets inside and outside project directory
  • Support for referenced scenes
  • Fully integrated asset relinker
  • Automated scene versioning, scene checking, and asset syncing
  • Supported plugins: BiFrost, RealFlow, Yeti, PhoenixFD, XGen, Goleam, Alshaders, Ornatrix

V-Ray for Maya Rendering

  • Supported render As Is mode (settings and caches are pulled from the scene)
  • Supported Bake Camera Animation (GI caching for scenes where only camera is moving)
  • Supported Bake Full Animation (GI caching for scenes where objects, lights, camera are moving)
  • Supported Still Image (High-resolution single frame), GI will be set to brute force

MentalRay for Maya Rendering

  • MentalRay versions 2012 – 2016
  • Supported render As Is
  • Supported Still Image (High resolution single frame)

Arnold for Maya Rendering

  • Supported render As Is
  • Supported Still Image (High resolution single frame)
  • All versions supported, our system auto matches the version to user’s setup
15,000 CPU CORES
64-256 GB RAM
24/7 Service
Real-time support all year round via live chat and Skype

Maya rendering engines

Tutorials and Guides

Get started with our Autodesk Maya Render Farm through this brief tutorial that explains how to set up a Maya scene using our plugin

  • Maya rendering modes (full animation, camera, still images)
  • Maya Render settings
  • Asset Review and Fixing
  • Optimizing the Maya Scene

Get started with Autodesk Maya Rendering through this brief tutorial that explains how to set up the RenderBeamer plugin:

  • Understanding RenderBeamer
  • Setting up RenderBeamer with Maya Plugin
  • Where to Download RenderBeamer
  • Updating the plugin
  • How to download and install renderBeamer with Maya plugin
  • Maya for VRay Scene setup (as is, full animation, camera)
  • Maya Scene setup for MentalRay, Arnold
  • How to submit already uploaded scene to rendering using Web Manager
  • Plugin did not install in the correct Maya scripts directory
  • 3rd party addon interfered with adding plugin icon, or any other reason
  • Incorrect user privileges on OSX

testimonials (60+)

Had never used a render farm before so was unsure what to expect. Decided to use Garage Farm as I needed some work rendered for a client asap (plusI got 50 credits for signing up). Uploading my scene was a breeze and allowed me to select the frames I wanted rendered to avoid duplicating images I had already done. I would recommend to anyone rendering large amounts of files or complex scenes and I’ll definitely be using Garage Farm for my future projects. Best of all though, is the fact that its 24 /7, I did most of my uploads at 3am which meant that when I woke up, all renders had been completed and was ready to download

- George Voicke -

I’m very happy with the GarageFarm support, they have helped me with some issues I had rendering Maya simulations by creating a custom script to accommodate my specific problem. At one point they have helped me with some plugin installation issues I had by waking up their developer in the middle of the night! Their auto upload and download software is stable, their prices are fair, and I’m looking forward to rendering next job at their farm.

- Marko Kezele -

I run a litle company that deliver cad and 3d viz. I work in Modo. Because of bad experience with rendertime and other rendefarms I normaly avoid big 3d viz projects. So when I gave GarageFarm a try on this last project, i did not have any expectations. But GarageFarm made my day. I can deliver in time, and the stress level is not even half of what it use to be. And they even gave med 25 creds. Because of GarageFarm I can relax tonight with my family, and continue tomorrow. Thanks alot. I will of course concider GarageFarm on projects in the future.

- Stian Ramseng -

I cannot give these guys enough props. We had a really short amount of time to get a massive amount of frames rendered. Not knowing anything about render farms I gave Garage Farm a try, from 24/7 support who never worried about answering my silly questions and guiding me through the process to insanely fast rendering time I loved the experience. The plugin for Maya was so easy to use and the uploader/downloader tool just worked. If I'm not mistaken I think we processed around 32500 frames in less then 2 days. Use these guys!!!!

- Dylan Holshausen -


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