Pay only for the time you are rendering. It’s up to you how much you spend. It can be anything
between $1 and $10,000 or much more. You choose a tariff that matches your needs.

CPU

GPU

low priority

$ USD

0.015 / per Ghz hour

Best for small projects & flexible deadlines

  • per user limit & job limit: 50 nodes
  • nodes RAM: up to 60 GB
  • turnaround time: slowest
  • support: limited
  • custom app versions
  • custom plugin installations
  • scripts implementation

* What’s priority?

* What’s job limit?

* What’s a node?

* What’s Ghz hour?

* What’s node hour?

Priority is a price plan you can choose to render a job. You have a choice
of Low, Medium, and High. Each priority offers you a different set of
features and has a different rate. The higher the priority, the faster the
rendering.

Per job limit is the maximum number of nodes you can use in a single
rendering job. If you have mulitple shots or scenes that you need to
render at the same time, each of them can use the number of nodes
available for given priority. For example, you can have:

- job1 - 50 nodes, job2 - 0 nodes etc. (on Low)

- job1 - 75 nodes, job2 - 75 nodes etc. (on Medium)

- job1 - 150 nodes, job2 - 150 nodes etc. (on High)

Total or user limit is the maximum number of nodes you can use in total
at one time for all jobs that are rendering. It is a limit that applies only to
projects rendering on Low priority.

Node is a computer designed and built for network rendering. You can
think of it as a specialized server.

Ghz hour is the basic unit of cost calculation. It is a price for 1 Ghz used in
an hour of rendering. It means, we take the Ghz of all the nodes that were
used in rendering a job and add them up. Then we divide that total by the
rate according to the given Priority.

Node hour is just like the Ghz hour but the difference is it represents the
cost for a node. It is a price for 1 hour of rendering on a single node.

Here’s an example to illustrate how pricing works

Let’s suppose you have 50 frames to render. Each frame renders 1h long and you choose to render them on Medium Priority.

Medium Priority costs $1.67 per node hour therefore:

50 frames (50h) x $1.67 = $83.5

low priority

$ USD

0.0025 / per OB hour

Best for small projects & flexible deadlines

  • per user limit & job limit: 50 nodes
  • nodes: 8x Tesla K80 12GB
  • turnaround time: slowest
  • support: limited
  • custom app versions
  • custom plugin installations
  • scripts implementation

* What’s priority?

* What’s job limit?

* What’s a node?

* What’s OB hour?

* What’s node hour?

Priority is a price plan you can choose to render a job. You have a choice
of Low, Medium, and High. Each priority offers you a different set of
features and has a different rate. The higher the priority, the faster the
rendering.

Per job limit is the maximum number of nodes you can use in a single
rendering job. If you have mulitple shots or scenes that you need to
render at the same time, each of them can use the number of nodes
available for given priority. For example, you can have:

- job1 - 50 nodes, job2 - 0 nodes etc. (on Low)

- job1 - 75 nodes, job2 - 75 nodes etc. (on Medium)

- job1 - 150 nodes, job2 - 150 nodes etc. (on High)

Total or user limit is the maximum number of nodes you can use in total
at one time for all jobs that are rendering. It is a limit that applies only to
projects rendering on Low priority.

Node is a computer designed and built for network rendering. You can
think of it as a specialized server.

OB hour is the basic unit of GPU cost calculation. It is a price for 1
OctaneBench (OB) used in an hour of rendering. It means, we take the OB
points of all the nodes that were used in rendering a job and add them
up. Then we multiply that total by the rate according to the given Priority.

Example
10 nodes x 587 OB (Tesla K80 node) = 5870 OB (total OB points)
5870 x 1h x 0.0025 (low priority) = $14.7 (~$15 per 1h on 10 nodes)

Node hour is just like the OB hour but the difference is it represents the
cost for a node and the rate is usually rounded up. It is a price for 1 hour
of rendering on a single GPU node.

Here’s another example:

Let’s suppose you have 50 frames to render. Each frame renders 1h long and you choose to render them on Medium Priority.

Medium Priority = $2.25 per node hour
50 frames (50h) x $2.25 = $112.5

medium priority

$ USD

0.03 / per Ghz hour

Best for large projects & flexible deadlines

  • per job limit: 75 nodes
  • nodes RAM: up to 240 GB
  • turnaround time: medium
  • support: full
  • custom app versions
  • custom plugin installations
  • scripts implementation

medium priority

$ USD

0.0038 / per OB hour

Best for large projects & flexible deadlines

  • per job limit: 75 nodes
  • nodes: 8x Tesla K80 12GB
  • turnaround time: medium
  • support: full
  • custom app versions
  • custom plugin installations
  • scripts implementation

high priority

$ USD

0.06 / per Ghz hour

Best for large projects & tight deadlines

  • per job limit: 150 nodes
  • nodes RAM: 240 GB
  • turnaround time: immediate
  • support: premium
  • custom app versions
  • custom plugin installations
  • scripts implementation

high priority

$ USD

0.0050 / per OB hour

Best for large projects & tight deadlines

  • per job limit: 150 nodes
  • nodes: 8x Tesla K80 12GB
  • turnaround time: immediate
  • support: premium
  • custom app versions
  • custom plugin installations
  • scripts implementation