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stay up to date with the latest

  • software releases
  • supported apps
  • farm news

Cinema 4D – v35

January 29, 2018

New version has been released!

  • Major updates to C4D scenes with Anima plugin
  • Auto baking of anima projects from C4D upon upload<
  • Aniprojects are now loaded and linked as .anipack
  • Purchased assets included in .anipack

Blender plugin – v26

January 25, 2018

New version has been released!

  • Expanded .gfs (scene settings saved to file) with scene resolution, bucket size & Cycle render sample value. Now you will be able to set them on web manager

3ds Max plugin – v77

January 19, 2018

New version has been released!

  • Major updates to 3ds Max scenes with Anima plugin
  • Auto baking of anima projects from Max upon upload
  • Aniprojects are now loaded and linked as .anipack.aniproj
  • Purchased assets included in .anipack.aniproj
  • .anipack.aniproj naming fixed to avoid overwriting

Rhino plugin – v12

January 16, 2018

New version has been released!

  • Fixed error “Index out of range” (exists when resolution of still shot cannot be divided)

Modo plugin – v25

January 16, 2018

New version has been released!

  • Fixed reference .abc assets handling

Blender plugin – v25

January 16, 2018

New version has been released!

  • Added support alembic cache (.abc)

Sketchup plugin – v5

January 11, 2018

New version has been released!

  • Plugin got new GUI now – both modes are separated into tabs
  • Overall improvements to plugin speed and stability

Maya plugin – v67

January 9, 2018

New version has been released!

  • Improved handling nCache assets
  • Improved coping .abc / xgen assets
  • Default turn off for “export to vrscene” mode in the render settings

3ds Max plugin – v76

January 3, 2018

New version has been released!

  • Added GI caching option for Corona render still shots
  • If you are using UHD GI mode, your still shots rendered with strips mode will have cached GI job. This will prevent your renders from having strips connection lines

Sketchup plugin – v4

December 29, 2017

New version has been released!

  • Page render mode is expanded now – we have added support for all available GI solutions with all combinations (IR,LC,BR)
  • Added checker for installed VRay renderer. Plugin wont work if VRay is not installed & added to Sketchup

Rhino plugin – v11

December 28, 2017

New version has been released!

  • New plugin setup GUI
  • Support for all GI solutions (Irradiance map, Light Cache, Brute force, with all possible combinations)
  • Support for multi-cam scenes. Now you can render all your cameras with one plugin usage
  • sRGB switch is now ON as default (Web Manager)
  • Progressive image sampling (in Vray frame buffer) is now OFF
  • Improvements in plugin stability and speed

Lightwave plugin – v38

December 27, 2017

New version has been released!

  • Rebuild project handling operations. If error occurs, plugin will delete temporary “renderBeamer” folder
  • At the end of the scene preparation process, plugin will now reload original Lightwave file
  • Improved checking operations for Compositive Buffers Export – now plugin is checking for selected objects, and if it’s not finding any of them, doesn’t allow to proceed with workflow

3ds Max plugin – v74/v75

December 27, 2017

New version has been released!

  • Fixed “lock” switch on selected camera (now its automatically disabled)
  • Fixed override project name option when using multi-cam scene
  • Fixed plugin issues with older 3ds Max versions (2013)

Blender plugin – v24

December 27, 2017

New version has been released!

  • Added prompt about proxy rigs support (“Your scene contains proxy rigs, which we currently don’t support. Please merge them into your scene after exporting as point cache or alembic”)
  • Added prompt about errors while saving scenes
  • Added automatic version set for Blender FILMIC build
  • Fixed copying images sequences

Holiday announcement

December 21, 2017

The farm will have limited Support on December 24, 25, 26, 31 & January 1. However, the farm itself will be fully operational during this holiday season.

3ds Max plugin – v72

December 14, 2017

New version has been released!

  • Changes in timeline control window. Now render range is set directly for each scene camera
  • Timeline value must be added in the correct way. For example, to render a range from 0-100 as full scene you should put render range 0to100s1. To render a test (every 10th frame) just put 0to100s10
  • You can now render selected frames in strip mode
  • Added support for PFlow cache disk (.pf assets)
  • Fixed .ifl sequences links (when using multiple .ifl assets)
  • Blocked unsupported render engines

Selected projects reel 2017

December 13, 2017

Sketchup – new video tutorial!

December 3, 2017

We released a new tutorial for Sketchup and V-Ray!

In this video, we show how to render a Sketchup page animation scene with V-Ray render engine.

Sketchup – new video tutorial!

November 29, 2017

We released a new tutorial for Sketchup and V-Ray!

In this video, we show how to render a Sketchup multi page scene with V-Ray render engine.

3ds Max plugin – v71

November 29, 2017

New version has been released!

  • Fixed Corona render issues with strips rendering mode
  • Added upload queue for scenes exported as .vrscenes