Interview with Blender Contest winner, Robert Paprotny

Robert Paprotny is the winning contestant on our recently concluded Blender Contest competition. He shared his inspiration for creating his winning art piece, and his rendering experience with GarageFarm.NET's blender render farm.

Aparato - Major Animation and VFX House in Uruguay

Uruguay powerhouse Aparato Post is behind some of the most compelling productions for Coca Cola, Ford, Bayer and many other household brands.

‘Troll Bridge’ & Remote Collaboration: Here’s How They Did It

The amazing team behind the adaptation of Terry Pratchett's Troll Bridge is a testament to remote collaboration and its feasibility as the modern day work model

FULL 3D Graduation Project - Interview with Kang Jin-Gyu

Kang Jin-Gyu has always dreamed of becoming a professional 3D artist which propelled him to make a full 3D animation short as his final graduation project.

FULL 3D 졸업작품 완성기 - INTERVIEW 강진규

3D 전문아티스트가 되는 것을 꿈꾸었던 제가, 졸업작품으로 3D 애니메이션을 완성했습니다.

Classic Color: How Blender and Cloud Rendering allowed
them to be in the pink of condition

Rogelio Guzman, who is a big part of the illustrious Classic Color's CGI team shares his experiences in the Graphics business and working with our Blender render farm.

Erwin Zwart and The Ocean Cleanup

Meet the man behind the Ocean Clean up visualizations-Erwin Zwart. Read about Erwin and his experience rendering with GarageFarm.NET.
Atkins Global, 3ds max render farm, v-ray render farm

Atkins Global turns to cloud for large projects with fast turn around

We had a chance to talk with Atkins Global's 3D visualizer, Aaron Wright who shared his excellent experience with Garagefarm.NET's cloud rendering services.