Marco, DJ, Tomas, and Andrew are back to pin down the ever-elusive idea style in the third episode of CG talks. Elo returns to criticize.
작성자: Herald Sandoy
저자는 아직 경력을 작성하지 않았습니다. 하지만, Herald Sandoy 씨는 무려 62 항목에 기여한 것을 자랑스럽게 생각합니다.
엔트리 Herald Sandoy
Here’s a rundown of the latest updates we’ve made to kick off 2020 at GarageFarm.NET.
Style is the elusive x-factor that every artist hopes to acquire. It trumps technical skill (to an extent) and can skyrocket one into a celebrity! But developing a style isn’t straightforward, and can be as elusive as that dream freelance gig you’ve been hoping for. In this episode, we try to break down what style […]
Having trouble landing decent jobs? Yeah. We sat down with Fabio Palvelli for strategies, answers, and some hard truths.
Dejan Kober and his team share their insights on creating photorealistic 3d visualizations for the Maritime Industry, the opportunities and challenges they face on a regular basis, and how rendering on the cloud helps them meet their deadlines.
Learn about the different types of displacement mapping and how to use displacement effectively in 3ds Max and V-Ray care of Michal Mos!
Our distributed rendering solution for high-resolution stills is now available for Blender! learn more in this article.
Last year has been busy for us, and we’re happy to share some key updates from 2019. We’re looking forward to serving you better this 2020!
The world of Archviz is on the brink of some serious change. Elo disseminates some thoughts expressed in our first podcast and adds his own insight into today’s rapidly changing industry.