GarageFarm.NET Render Farm

stay up to date with the latest

  • software releases
  • supported apps
  • farm news

Pricing – important announcement

October 19, 2017

Changes to pricing are now live and as follows:

  • Low priority isn’t available for V-Ray jobs, only Medium and High can be selected
  • Discounts have been reduced from a maximum of 200% down to a new max 100% Discounts table here
  • V-Ray jobs will be rendered only on our fastest nodes – E5 (CB R15: 1878) and our newest E5 V4 nodes (CB R15: 2140)
  • Everything else stays unchanged

We were forced to make these changes due to drastically increasing prices for licenses imposed on render farms. We don’t like the change and feel sorry to our customers.

We’re doing our best to maintain a quality service that is both affordable and has 24/7 support. If you have any questions regarding the change, you can always email us or talk to us directly in the live chat.

3ds Max plugin – v68

October 16, 2017

New version has been released!

  • Extended plugin setup for strips mode – now you can render V-Ray strips with every GI configuration, LC modes now create GI caching jobs.
  • Added full support for multi-camera scenes with all renderers (Mental Ray, V-Ray, Corona) and all possible render modes.
  • Improved plugin GUI layout for displays with lower resolutions.
  • Disabled 32bit V-Ray raw exr. Now exr internal format setup will have the same settings as the original scene.

Lightwave – v35

October 16, 2017

New version has been released!

  • Fixed issue with PSD Exporter plugin output path

Maya plugin – v62

October 13, 2017

New version has been released!

  • Support for Xgen Animation Guide cache (.abc)
  • Added support for xgmSplineCache Xgen node
  • Locked attributes are getting unlocked
  • Minor adjustments added to mental ray proxy handling

Blender plugin – v23

October 06, 2017

New version has been released!

  • Added prompt about “Auto Run Python Script” when using custom scripts in scene
  • Changed plugin workflow – now plugin will send unpacked scene instead of packing & assets relinking

renderBeamer – v0.0067

October 06, 2017

New version has been released!

  • Added an alternative port option for main connection – in settings panel and connection test panel
  • This is to fix connection issues with some 3rd party security software incorrectly blocking beamer main connection

3ds Max plugin – v67

October 02, 2017

New version has been released!

  • Disabled “separate render folders” switch for V-Ray frame buffer output (RGB/Alpha)

3ds Max plugin – v66

September 28, 2017

New version has been released!

  • Fixed issue with .exr files connected as .ifl sequence asset type

Cinema 4D – v33

September 25, 2017

New version has been released!

  • Block non-renderable high resolution formats (resolution 65k and higher)
  • Added prompt for xparticles Cache

Maya plugin – v61

September 20, 2017

New version has been released!

  • Added support for $MAYA_PROJECTS_DIR variable used in the assets’ paths
  • Fixed ‘no renderable layer set’ prompt (when additional layers were used in referenced scenes)
  • Adding “>” char was fixed for stacked assets
  • Empty input boxes for MentalRay texture nodes are being ignored

August ’17 software updates Roundup!

September 20, 2017

Check out all the software updates we have done in August: blog post here

We’ve had tons of updates for 3ds Max, Maya, Cinema, Modo, Rhino, and SketchUp including bug fixes, improved stability, and new features. Make sure to check them out!

Maya plugin – v60

September 15, 2017 New version has been released!

  • Added prompt about no support for the external renderer – MentalRay – for Maya 2017 and up

Rhino plugin – v10

September 13, 2017

New version has been released!

  • Fixed crash log sending issue
  • Setting “store direct light” switch off by default (VRay Light Cache setting)

Modo plugin – v22

September 11, 2017

New version has been released!

  • Added support for .vismat assets

3ds Max plugin – v65

September 06, 2017

New version has been released!

  • Added warrnings/prompts about support for MentalRay (3ds max 2018 and up), support for CXR format with Corona render still shots, and post process effects with VRay
  • Disable options “render to fields” on default
  • Added Photon map support for still shot mode and render as is mode
  • Fixed Realflow issue with empty caches paths
  • Added reload scene after crash feature

Cinema 4D – v32

September 05, 2017

New version has been released!

  • Added support for multi camera scenes with tiled rendering

Maya plugin – v59

September 04, 2017

New version has been released!

  • Added support for Shotgun plugin
  • Added prompt about support for external renderer – MentalRay – for Maya 2017 and up

Support for Blender 3d

August 31, 2017

The Blender Foundation has recently made the first official release candidate for 2.79, and we’re happy to announce that you can render with it here at GarageFarm.NET, with full support for the all new Denoiser, and Filmic integration, and more! Simply download and install our renderBeamer plugin for Blender, enable it in the addons tab of your user preferences, hit render, and beam it up! New users get up to a $50 starting credit bonus, and you can talk to our 24/7 Live support team for any questions or customization needs you may have. Help us help you help Blender by hitting that register button through our Blender dedicated page