Dan Masterton,Ewebibtikus Klaw’s Adventures Galore

The Mighty Pie in the Sky: From Comics to Cloud Rendering (and beyond!)

We interview Dan, a filmmaker from London, and learn his endearing story about pursuing passion for storytelling and filmmaking in 3D. He's not your stereotypical animator and his short isn't a typical film we all have seen before.
Paperbone, CG Palaces

Paperbone creates CG palaces and VFX for TV series

In this case study, we sit down with VFX and film production studio, Paperbone. We were captivated by the amazing renders they did with us and absolutely had to know more about them. Their massive scenes that consist of 1000's of frames with complex shaders and geometry would never get rendered on time if it wasn't for the power of cloud rendering.
Cape Town Animation Studio: Wicked Pixels- Zebrarender

Cape Town Animation Studio: Wicked Pixels

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Critically acclaimed for its innovative digital artistry, Wicked Pixels has been featured in numerous award festivals and showcased by leading industry publications. The studio proudly talks of its innovative and creative approach to creating digital work for clients across various industries such as animation, advertising, digital agencies, film production and television.
The Resurrection Stone

Skyhouse Studios: A boutique studio in the cloud

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VFX artist, supervisor and founder Robert Grbevski, has had a long and successful career in the VFX industry. Robert started out working on music videos as an animator back in the early 2000s with reputable director Michael Gracey. Later on in his career he moved into TVC’s, children’s television shows and later feature films. Learn more about Robert, running a studio in the cloud, and cloud rendering.
Danny Rollings Hydrogen Twins Elements Academy

Artist Spotlight: UCA Graduate Danny Rollings

Danny Rollings has recently completed his bachelor degree in Computer Animation Arts at the University for the Creative Arts (UCA) in Rochester. We talk with Danny about his early motivations and inspiration that led him to CG, his interests, Scooby Doo, and his experience with Maya rendering and using a Maya cloud render farm.
Wild Bunch Studio Case Study

Wild Bunch Studio: Animation and Character Design

We sit down with Simon Barrionuevo, CEO and animation director, to talk about his career and Wild Bunch Studio’s work. We learn about Simon’s motivation behind starting his own studio, combining 2D and 3D, kicking ass in Taekwondo, and his experience with using our render farm.
VFX artist and filmmaker Georgios Papaioannou

Artist Spotlight: VFX Artist and Filmmaker Georgios Papaioannou

Georgios is a very interesting artist and filmmaker from Greece. His journey into the world of CG started in 2002 when he graduated from Aristotle University of Thessaloniki where he studied Civil Engineering. However, even though the sciences and the technical nature of his education were fun, this wasn’t necessarily his cup of tea.