Render Farm Software updates roundup Feb - May ‘18

Hey Everyone! We’re well into 2018 now, so we figured it’s…
Medical Visual Communication, medical animation

Medical Visual Communication Part 2

You’re in our second article for our series on medical animation…
Medical Visual Communication, medical animation

Medical Visual Communication

Let’s face it, the film and games markets have become saturated.…
BlenderBeasts 2017 roundup

SketchUp Guide

Download and install Prepare the project Use the plugin …

Rendering with the new LightWave 2018

We're happy to announce that we've integrated LightWave 2018 to our LightWave support! You can now use renderBeamer to upload scenes from LightWave 2018, 2018.0.1, and 2018.0.2 with the new output system featuring buffer tags, the ability to render multiple image formats simultaneously, and custom buffers.
Software Highlight: The Foundry’s MODO

Software Highlight: MODO, what are its strengths and is it for you?

There is no one piece of 3d software that is superior to others…

Software Updates - Dec & Jan '18 round up

We wrapped up last year with some improvements to our renderBeamer…
3ds max rendering optimization, raster texture

Guide to rendering: Optimizing scenes in 3ds Max through Textures

In the previous part of the guide, we talked about optimizing geometry. In this section, we will focus on textures. Textures are one of the assets which, like geometry, may need a lot of a computer's RAM, and to a lesser degree, their size and resolution can influence on rendering time.
BlenderBeasts 2017 roundup

Blender Beasts '17 Wrap Up

With Blender Beasts contest concluded, and everything tallied…