We’re proud to have recently launched Xesktop, our solution for those in occasional need of a high powered GPU workstation. Turn your machine into a GPU computing juggernaut, wherever you are!
This author has yet to write their bio.Meanwhile lets just say that we are proud GarageFarm.NET contributed a whooping 59 entries.
Entries by GarageFarm.NET
Our friends at 3dbee.it have just announced the arrival of the bees-knees in 3d assets and asset management.
In this interview, we learn about Hyeji Jeon and her adventures in 3d. Hyeji is a talented 3d artist with keen attention to detail and a love of the natural.
Various applications of 3d have nested themselves in the consciousness of the majority of the modern world and are on its way to becoming the core of our visual communication in the near future.
Our 3ds Max Optimization guide shows some geometry management tips to achieve faster and more stable rendering. For beginner and intermediate users.
We’ve integrated LightWave 2018 to our LightWave support! It features major overhauls, expanded feature sets, and a new physically based rendering system.
Brad Baxley runs a CG studio called Part to Whole which focuses on research science. Learn about Part to Whole’s origins, and how Brad got involved in CGI.
Dan Masterton, creator of award-winning Ewebibtikus Klaw’s Adventures Galore shares his thoughts on the project and his rendering experience with GarageFarm.NET.
Foundry’s Modo is one of the earlier additions to our supported 3d software. Learn about its tools and features in this little read.