Our 3ds Max Optimization guide lets shows some geometry management tips to achieve faster and more stable rendering. fFr beginner and intermediate users.
This author has yet to write their bio.Meanwhile lets just say that we are proud GarageFarm.NET contributed a whooping 56 entries.
Entries by GarageFarm.NET
We’ve integrated LightWave 2018 to our LightWave support! It features major overhauls, expanded feature sets, and a new physically based rendering system.
Brad Baxley runs a CG studio called Part to Whole which focuses on research science. Learn about Part to Whole’s origins, and how Brad got involved in CGI.
Dan Masterton, creator of award-winning Ewebibtikus Klaw’s Adventures Galore shares his thoughts on the project and his rendering experience with GarageFarm.NET.
Foundry’s Modo is one of the earlier additions to our supported 3d software. Learn about its tools and features in this little read.
December ’17 & January ’18 Render Farm Software Updates feature the improvements to our plugins as well as those fixes that have been requested by our customers.
Read the first of the series of episodes featuring GarageFarm’s support team! Heroics, misadventures and funny tales are in store for you!
Farming requires focus and alertness, but there are occasional light-hearted conversations between farmers and customers, that make it fun and entertaining.
Our third episode of stories from the farm. A tale of our human wrangler rolling up his sleeves, and getting the job done when automation can’t.